eVision C++ API 26.10.0-beta.2.dev
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eVision::ECircleRegion Member List

This is the complete list of members for eVision::ECircleRegion, including all inherited members.

Clone() consteVision::ECircleRegionvirtual
Contour(int thickness, bool centered) consteVision::ERegion
Contour(int thickness) consteVision::ERegion
CropRuns(int orgX, int orgY, int width, int height) consteVision::ERegion
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::ECircleRegionvirtual
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::ECircleRegionvirtual
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::ECircleRegionvirtual
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX)eVision::ECircleRegionvirtual
Drag(int32_t x, int32_t y, const eVision::EFrame &frame)eVision::ECircleRegionvirtual
Drag(int32_t x, int32_t y, float zoomX, float zoomY, float panX, float panY)eVision::ECircleRegion
Drag(int32_t x, int32_t y, float zoomX, float zoomY, float panX)eVision::ECircleRegion
Drag(int32_t x, int32_t y, float zoomX, float zoomY)eVision::ECircleRegion
Drag(int32_t x, int32_t y, float zoomX)eVision::ECircleRegion
Drag(int32_t x, int32_t y)eVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float opacity, float zoomX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float opacity) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float opacity, float zoomX) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float opacity) consteVision::ECircleRegion
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color) consteVision::ECircleRegion
Draw(HDC graphicContext, float opacity, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
Draw(HDC graphicContext, float opacity, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
Draw(HDC graphicContext, float opacity, float zoomX, float zoomY) consteVision::ECircleRegion
Draw(HDC graphicContext, float opacity, float zoomX) consteVision::ECircleRegion
Draw(HDC graphicContext, float opacity) consteVision::ECircleRegion
Draw(HDC graphicContext) consteVision::ECircleRegion
Draw(HDC graphicContext, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
Draw(HDC graphicContext, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
Draw(HDC graphicContext, const eVision::ERGBColor &color, float opacity, float zoomX, float zoomY) consteVision::ECircleRegion
Draw(HDC graphicContext, const eVision::ERGBColor &color, float opacity, float zoomX) consteVision::ECircleRegion
Draw(HDC graphicContext, const eVision::ERGBColor &color, float opacity) consteVision::ECircleRegion
Draw(HDC graphicContext, const eVision::ERGBColor &color) consteVision::ECircleRegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, float zoomX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX) consteVision::ERegion
DrawContour(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color) consteVision::ERegion
DrawContour(HDC graphicContext, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawContour(HDC graphicContext, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawContour(HDC graphicContext, float zoomX, float zoomY) consteVision::ERegion
DrawContour(HDC graphicContext, float zoomX) consteVision::ERegion
DrawContour(HDC graphicContext) consteVision::ERegion
DrawContour(HDC graphicContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawContour(HDC graphicContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawContour(HDC graphicContext, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::ERegion
DrawContour(HDC graphicContext, const eVision::ERGBColor &color, float zoomX) consteVision::ERegion
DrawContour(HDC graphicContext, const eVision::ERGBColor &color) consteVision::ERegion
DrawContourWithCurrentPen(HDC hdc, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, const eVision::ERGBColor &color) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, float zoomX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color, float zoomX) consteVision::ERegion
DrawHandles(eVision::EDrawAdapter *drawAdapter, const eVision::ERGBColor &color) consteVision::ERegion
DrawHandles(HDC hdc, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(HDC hdc, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandles(HDC hdc, float zoomX, float zoomY) consteVision::ERegion
DrawHandles(HDC hdc, float zoomX) consteVision::ERegion
DrawHandles(HDC hdc) consteVision::ERegion
DrawHandles(HDC hdc, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandles(HDC hdc, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandles(HDC hdc, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::ERegion
DrawHandles(HDC hdc, const eVision::ERGBColor &color, float zoomX) consteVision::ERegion
DrawHandles(HDC hdc, const eVision::ERGBColor &color) consteVision::ERegion
DrawHandlesWithCurrentPen(HDC hdc, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawHandlesWithCurrentPen(HDC hdc, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawHandlesWithCurrentPen(HDC hdc, float zoomX, float zoomY) consteVision::ERegion
DrawHandlesWithCurrentPen(HDC hdc, float zoomX) consteVision::ERegion
DrawHandlesWithCurrentPen(HDC hdc) consteVision::ERegion
DrawWithCurrentPen(HDC graphicContext, float opacity, float zoomX, float zoomY, float panX, float panY) consteVision::ERegion
DrawWithCurrentPen(HDC graphicContext, float opacity, float zoomX, float zoomY, float panX) consteVision::ERegion
DrawWithCurrentPen(HDC graphicContext, float opacity, float zoomX, float zoomY) consteVision::ERegion
DrawWithCurrentPen(HDC graphicContext, float opacity, float zoomX) consteVision::ERegion
DrawWithCurrentPen(HDC graphicContext, float opacity) consteVision::ERegion
DrawWithCurrentPen(HDC graphicContext) consteVision::ERegion
ECircleRegion()eVision::ECircleRegion
ECircleRegion(float centerX, float centerY, float radius)eVision::ECircleRegion
ECircleRegion(const eVision::EPoint &center, float radius)eVision::ECircleRegion
ECircleRegion(const eVision::EPoint &pt1, const eVision::EPoint &pt2, const eVision::EPoint &pt3)eVision::ECircleRegion
ECircleRegion(const eVision::ECircle &circle)eVision::ECircleRegion
ECircleRegion(const eVision::ECircleRegion &other)eVision::ECircleRegion
ECircleRegion(CppWrapperInternal::InternalConstructor)eVision::ECircleRegion
ERegion()eVision::ERegion
ERegion(const eVision::ERegion &other)eVision::ERegion
ERegion(const eVision::EROIBW8 &roi, eVision::EBW8 threshold)eVision::ERegion
ERegion(const eVision::EROIBW16 &roi, eVision::EBW16 threshold)eVision::ERegion
ERegion(const std::vector< eVision::ERun > &runs)eVision::ERegion
ERegion(CppWrapperInternal::InternalConstructor)eVision::ERegion
FillHoles() consteVision::ERegion
GetArea() consteVision::ERegionvirtual
GetAvailableEditionModes() consteVision::ECircleRegionvirtual
GetBoundingBoxHeight() consteVision::ERegionvirtual
GetBoundingBoxOrgX() consteVision::ERegionvirtual
GetBoundingBoxOrgY() consteVision::ERegionvirtual
GetBoundingBoxWidth() consteVision::ERegionvirtual
GetCenter() consteVision::ECircleRegion
GetEditionMode() consteVision::ERegion
GetRadius() consteVision::ECircleRegion
GetRuns() consteVision::ERegion
Grow(int radius) consteVision::ERegion
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegionvirtual
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::ECircleRegionvirtual
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::ECircleRegionvirtual
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX) consteVision::ECircleRegionvirtual
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame) consteVision::ECircleRegionvirtual
HitTest(int32_t x, int32_t y, float zoomX, float zoomY, float panX, float panY) consteVision::ECircleRegion
HitTest(int32_t x, int32_t y, float zoomX, float zoomY, float panX) consteVision::ECircleRegion
HitTest(int32_t x, int32_t y, float zoomX, float zoomY) consteVision::ECircleRegion
HitTest(int32_t x, int32_t y, float zoomX) consteVision::ECircleRegion
HitTest(int32_t x, int32_t y) consteVision::ECircleRegion
Intersection(const eVision::ERegion &region1, const eVision::ERegion &region2)eVision::ERegionstatic
IsPointInRegion(const eVision::EPoint &point) consteVision::ERegionvirtual
Load(const std::string &path)eVision::ECircleRegionvirtual
Load(eVision::ESerializer *serializer)eVision::ECircleRegionvirtual
LocalToSensor(const eVision::EFrame &frame) consteVision::ERegion
Make(const std::string &file)eVision::ERegionstatic
Make(eVision::ESerializer *serializer)eVision::ERegionstatic
operator!=(const eVision::ECircleRegion &other) consteVision::ECircleRegion
eVision::ERegion::operator!=(const eVision::ERegion &other) consteVision::ERegion
operator=(const eVision::ECircleRegion &other)eVision::ECircleRegion
eVision::ERegion::operator=(const eVision::ERegion &other)eVision::ERegion
operator==(const eVision::ECircleRegion &other) consteVision::ECircleRegion
eVision::ERegion::operator==(const eVision::ERegion &other) consteVision::ERegion
Prepare(const eVision::EROIBW8 &roi) consteVision::ERegion
Prepare(const eVision::EROIBW16 &roi) consteVision::ERegion
Prepare(const eVision::EROIBW32 &roi) consteVision::ERegion
Prepare(const eVision::EROIBW32f &roi) consteVision::ERegion
Prepare(const eVision::EROIC24 &roi) consteVision::ERegion
Prepare(const eVision::EROIC24A &roi) consteVision::ERegion
Prepare(const eVision::EROIC48 &roi) consteVision::ERegion
Prepare(int width, int height) consteVision::ERegion
Prepare(int orgX, int orgY, int width, int height) consteVision::ERegion
Prepare() consteVision::ERegion
Rotate(float angle) consteVision::ECircleRegionvirtual
Save(const std::string &path)eVision::ECircleRegionvirtual
Save(eVision::ESerializer *serializer)eVision::ECircleRegionvirtual
Scale(float scale) consteVision::ECircleRegionvirtual
Scale(float scaleX, float scaleY) consteVision::ECircleRegionvirtual
SensorToLocal(const eVision::EFrame &frame) consteVision::ERegion
SetCenter(const eVision::EPoint &center)eVision::ECircleRegion
SetEditionMode(eVision::EEditionMode mode)eVision::ERegion
SetRadius(float radius)eVision::ECircleRegion
SetRuns(const std::vector< eVision::ERun > &runs)eVision::ERegion
Shrink(int radius) consteVision::ERegion
Subtraction(const eVision::ERegion &region1, const eVision::ERegion &region2)eVision::ERegionstatic
ToImage(eVision::EImageC24 &img, eVision::EC24 background, eVision::EC24 foreground) consteVision::ERegion
ToImage(eVision::EImageC24A &img, eVision::EC24A background, eVision::EC24A foreground) consteVision::ERegion
ToImage(eVision::EImageBW8 &img, eVision::EBW8 background, eVision::EBW8 foreground) consteVision::ERegion
ToImage(eVision::EImageBW16 &img, eVision::EBW16 background, eVision::EBW16 foreground) consteVision::ERegion
Transform(float scaleX, float scaleY, float angle, float dx, float dy) consteVision::ECircleRegionvirtual
Translate(float dx, float dy) consteVision::ECircleRegionvirtual
TranslateRuns(int dx, int dy) consteVision::ERegion
Union(const eVision::ERegion &region1, const eVision::ERegion &region2)eVision::ERegionstatic
wrappedClass_eVision::ERegion
~ECircleRegion()eVision::ECircleRegionvirtual
~ERegion()eVision::ERegionvirtual