eVision C++ API 26.10.0-beta.2.dev
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eVision::EFoundPattern Member List

This is the complete list of members for eVision::EFoundPattern, including all inherited members.

Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX, float panY) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, float zoomX) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX) consteVision::EFoundPattern
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame) consteVision::EFoundPattern
Draw(HDC graphicContext, float zoomX, float zoomY, float panX, float panY) consteVision::EFoundPattern
Draw(HDC graphicContext, float zoomX, float zoomY, float panX) consteVision::EFoundPattern
Draw(HDC graphicContext, float zoomX, float zoomY) consteVision::EFoundPattern
Draw(HDC graphicContext, float zoomX) consteVision::EFoundPattern
Draw(HDC graphicContext) consteVision::EFoundPattern
Draw(HDC graphicContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EFoundPattern
Draw(HDC graphicContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EFoundPattern
Draw(HDC graphicContext, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EFoundPattern
Draw(HDC graphicContext, const eVision::ERGBColor &color, float zoomX) consteVision::EFoundPattern
Draw(HDC graphicContext, const eVision::ERGBColor &color) consteVision::EFoundPattern
DrawWithCurrentPen(HDC graphicContext, float zoomX, float zoomY, float panX, float panY) consteVision::EFoundPattern
DrawWithCurrentPen(HDC graphicContext, float zoomX, float zoomY, float panX) consteVision::EFoundPattern
DrawWithCurrentPen(HDC graphicContext, float zoomX, float zoomY) consteVision::EFoundPattern
DrawWithCurrentPen(HDC graphicContext, float zoomX) consteVision::EFoundPattern
DrawWithCurrentPen(HDC graphicContext) consteVision::EFoundPattern
EFoundPattern()eVision::EFoundPattern
EFoundPattern(const eVision::EFoundPattern &other)eVision::EFoundPattern
EFoundPattern(CppWrapperInternal::InternalConstructor)eVision::EFoundPattern
GetAngle() consteVision::EFoundPattern
GetAreaRatio() consteVision::EFoundPattern
GetCenter() consteVision::EFoundPattern
GetDrawBoundingBox() consteVision::EFoundPattern
GetDrawCenter() consteVision::EFoundPattern
GetDrawFeaturePoints() consteVision::EFoundPattern
GetDrawRegion() consteVision::EFoundPattern
GetHasFeaturePoints() consteVision::EFoundPattern
GetHasRegion() consteVision::EFoundPattern
GetLearntPatternIndex() consteVision::EFoundPattern
GetQuadrangle() consteVision::EFoundPattern
GetScale() consteVision::EFoundPattern
GetScaleX() consteVision::EFoundPattern
GetScaleY() consteVision::EFoundPattern
GetScore() consteVision::EFoundPattern
operator!=(const eVision::EFoundPattern &other) consteVision::EFoundPattern
operator=(const eVision::EFoundPattern &other)eVision::EFoundPattern
operator==(const eVision::EFoundPattern &other) consteVision::EFoundPattern
SetDrawBoundingBox(bool drawBoundingBox)eVision::EFoundPattern
SetDrawCenter(bool drawCenter)eVision::EFoundPattern
SetDrawFeaturePoints(bool drawFeaturePoints)eVision::EFoundPattern
SetDrawRegion(eVision::EDrawRegion drawRegion)eVision::EFoundPattern
ToFrame(bool useAngle, eVision::EFrameScaling frameScaling) consteVision::EFoundPattern
ToFrame(bool useAngle, eVision::EFrameScaling frameScaling, const eVision::EFrame &frame) consteVision::EFoundPattern
ToRegion() consteVision::EFoundPattern
wrappedClass_eVision::EFoundPattern
~EFoundPattern()eVision::EFoundPatternvirtual