eVision C++ API 26.10.0-beta.2.dev
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eVision::EFrame Member List

This is the complete list of members for eVision::EFrame, including all inherited members.

CopyTo(eVision::EFrame &other) consteVision::EFrame
Drag(int x, int y, float zoomX, float zoomY, float panX, float panY)eVision::EFrame
Drag(int x, int y, float zoomX, float zoomY, float panX)eVision::EFrame
Drag(int x, int y, float zoomX, float zoomY)eVision::EFrame
Drag(int x, int y, float zoomX)eVision::EFrame
Drag(int x, int y)eVision::EFrame
Drag(int x, int y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::EFrame
Drag(int x, int y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::EFrame
Drag(int x, int y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::EFrame
Drag(int x, int y, const eVision::EFrame &frame, float zoomX)eVision::EFrame
Drag(int x, int y, const eVision::EFrame &frame)eVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX, float panY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, float zoomX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, float zoomX, float zoomY, float panX, float panY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, float zoomX, float zoomY, float panX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, float zoomX, float zoomY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, float zoomX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame, float zoomX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::EFrame &frame) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EFrame
Draw(eVision::EDrawAdapter *graphicContext, const eVision::ERGBColor &xAxisColor, const eVision::ERGBColor &yAxisColor, const eVision::EFrame &frame, float zoomX) consteVision::EFrame
EFrame()eVision::EFrame
EFrame(float centerX, float centerY, float angle, float scaleX, float scaleY)eVision::EFrame
EFrame(float centerX, float centerY, float angle, float scaleX)eVision::EFrame
EFrame(float centerX, float centerY, float angle)eVision::EFrame
EFrame(float centerX, float centerY)eVision::EFrame
EFrame(float centerX, float centerY, float angle, float scaleX, float scaleY, const eVision::ECameraCalibration &calibration)eVision::EFrame
EFrame(const eVision::EFrame &parent, float centerX, float centerY, float angle, float scaleX, float scaleY)eVision::EFrame
EFrame(const eVision::EPoint &center, float angle, float scaleX, float scaleY)eVision::EFrame
EFrame(const eVision::EFrame &parent, const eVision::EPoint &center, float angle, float scaleX, float scaleY)eVision::EFrame
EFrame(const eVision::EPoint &center, float angle, float scaleX, float scaleY, const eVision::ECameraCalibration &calibration)eVision::EFrame
EFrame(const eVision::EFrame &other)eVision::EFrame
EFrame(const eVision::ECameraCalibration &calibration)eVision::EFrame
EFrame(CppWrapperInternal::InternalConstructor)eVision::EFrame
GetAngle() consteVision::EFrame
GetCameraCalibration() consteVision::EFrame
GetCenter() consteVision::EFrame
GetCenterX() consteVision::EFrame
GetCenterY() consteVision::EFrame
GetDisplaySize() consteVision::EFrame
GetEditionMode() consteVision::EFrame
GetScaleX() consteVision::EFrame
GetScaleY() consteVision::EFrame
GetSensorAngle() consteVision::EFrame
GetSensorCenter() consteVision::EFrame
GetSensorCenterX() consteVision::EFrame
GetSensorCenterY() consteVision::EFrame
GetSensorScaleX() consteVision::EFrame
GetSensorScaleY() consteVision::EFrame
HitTest(int x, int y, float zoomX, float zoomY, float panX, float panY)eVision::EFrame
HitTest(int x, int y, float zoomX, float zoomY, float panX)eVision::EFrame
HitTest(int x, int y, float zoomX, float zoomY)eVision::EFrame
HitTest(int x, int y, float zoomX)eVision::EFrame
HitTest(int x, int y)eVision::EFrame
HitTest(int x, int y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::EFrame
HitTest(int x, int y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::EFrame
HitTest(int x, int y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::EFrame
HitTest(int x, int y, const eVision::EFrame &frame, float zoomX)eVision::EFrame
HitTest(int x, int y, const eVision::EFrame &frame)eVision::EFrame
IsCalibrated() consteVision::EFrame
IsCalibrationDirect() consteVision::EFrame
IsDirect() consteVision::EFrame
IsDisplaySizeSet() consteVision::EFrame
IsEqual(const eVision::EFrame &other) consteVision::EFrame
IsIdentity() consteVision::EFrame
IsIsotropic() consteVision::EFrame
IsLocalToSensorAffine() consteVision::EFrame
IsLocalToSensorDirect() consteVision::EFrame
IsLocalToSensorIsotropic() consteVision::EFrame
Load(const std::string &path)eVision::EFrame
Load(eVision::ESerializer *serializer)eVision::EFrame
LocalToSensor(const eVision::EPoint &local) consteVision::EFrame
LocalToSensor(const eVision::ELine &local) consteVision::EFrame
LocalToSensor(const eVision::ECircle &local) consteVision::EFrame
LocalToSensor(const eVision::EEllipse &local) consteVision::EFrame
LocalToSensor(const eVision::EWedge &local) consteVision::EFrame
LocalToWorld(const eVision::EPoint &local) consteVision::EFrame
LocalToWorld(const eVision::EFrame &local) consteVision::EFrame
LocalToWorld(const eVision::ELine &local) consteVision::EFrame
LocalToWorld(const eVision::ECircle &local) consteVision::EFrame
LocalToWorld(const eVision::EEllipse &local) consteVision::EFrame
LocalToWorld(const eVision::EPolygon &local) consteVision::EFrame
LocalToWorldIsotropic(const eVision::ECircle &local) consteVision::EFrame
LocalToWorldIsotropic(const eVision::EWedge &local) consteVision::EFrame
operator=(const eVision::EFrame &frame)eVision::EFrame
Save(const std::string &path)eVision::EFrame
Save(eVision::ESerializer *serializer)eVision::EFrame
SensorToLocal(const eVision::EPoint &sensor) consteVision::EFrame
SensorToWorld(const eVision::EPoint &sensor) consteVision::EFrame
SetAngle(float angle)eVision::EFrame
SetCameraCalibration(const eVision::ECameraCalibration &calibration)eVision::EFrame
SetCenter(const eVision::EPoint &center)eVision::EFrame
SetCenterX(float centerX)eVision::EFrame
SetCenterY(float centerY)eVision::EFrame
SetDisplaySize(float size)eVision::EFrame
SetEditionMode(eVision::EEditionMode mode)eVision::EFrame
SetScaleX(float scale)eVision::EFrame
SetScaleY(float scale)eVision::EFrame
WorldToLocal(const eVision::EPoint &world) consteVision::EFrame
WorldToLocal(const eVision::EFrame &world) consteVision::EFrame
WorldToLocal(const eVision::EPolygon &world) consteVision::EFrame
wrappedClass_eVision::EFrame
~EFrame()eVision::EFramevirtual