eVision C++ API 26.10.0-beta.2.dev
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eVision::Easy3D::E3DAligner Member List

This is the complete list of members for eVision::Easy3D::E3DAligner, including all inherited members.

Align(const eVision::Easy3D::EZMap &zmap) consteVision::Easy3D::E3DAligner
Align(const eVision::Easy3D::EPointCloud &cloud, const eVision::Easy3D::E3DPlane &projectionPlane) consteVision::Easy3D::E3DAligner
Align(const eVision::Easy3D::EPointCloud &cloud, float azimuth, float elevation) consteVision::Easy3D::E3DAligner
ClearReprojectionPlane()eVision::Easy3D::E3DAligner
compute3DPositionFrom2DAligning(const eVision::Easy3D::EZMap8 &refZMap, const eVision::Easy3D::EZMap8 &scanZmap, eVision::Easy3D::E3DTransformMatrix &modelToScanTransform, float angle, const eVision::EPoint &modelCenter, const eVision::EPoint &scanCenter)eVision::Easy3D::E3DAlignerstatic
E3DAligner()eVision::Easy3D::E3DAligner
E3DAligner(const eVision::Easy3D::E3DAligner &other)eVision::Easy3D::E3DAligner
E3DAligner(CppWrapperInternal::InternalConstructor)eVision::Easy3D::E3DAligner
GetScanReprojectionPlane() consteVision::Easy3D::E3DAligner
IsReprojectionPlaneSet() consteVision::Easy3D::E3DAligner
Load(const std::string &path)eVision::Easy3D::E3DAlignervirtual
Load(eVision::ESerializer *serializer)eVision::Easy3D::E3DAlignervirtual
operator=(const eVision::Easy3D::E3DAligner &other)eVision::Easy3D::E3DAligner
RetrieveReferencePoses(std::vector< eVision::Easy3D::E3DPlane > &referencePoses) consteVision::Easy3D::E3DAligner
RetrieveReferencePosesProjections(std::vector< eVision::Easy3D::EZMap8 > &referencePosesProjections) consteVision::Easy3D::E3DAligner
Save(const std::string &path)eVision::Easy3D::E3DAlignervirtual
Save(eVision::ESerializer *serializer)eVision::Easy3D::E3DAlignervirtual
SetFlatScan(const eVision::Easy3D::EZMap &scan)eVision::Easy3D::E3DAligner
SetFlatScan(const eVision::Easy3D::EZMap &scan, bool objectAbovePlane)eVision::Easy3D::E3DAligner
SetFlatScan(const eVision::Easy3D::EPointCloud &cloud)eVision::Easy3D::E3DAligner
SetFlatScan(const eVision::Easy3D::EPointCloud &cloud, bool objectAbovePlane)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EMesh &mesh, const eVision::Easy3D::E3DPlane &plane)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EMesh &mesh, float azimuth, float elevation)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EMesh &mesh, const std::vector< eVision::Easy3D::E3DPlane > &planes)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EMesh &mesh, const std::vector< float > &azimuths, const std::vector< float > &elevations)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EZMap &zmap)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EPointCloud &cloud, const eVision::Easy3D::E3DPlane &plane)eVision::Easy3D::E3DAligner
SetReference(const eVision::Easy3D::EPointCloud &cloud, float azimuth, float elevation)eVision::Easy3D::E3DAligner
SetScanReprojectionPlane(const eVision::Easy3D::E3DPlane &plane)eVision::Easy3D::E3DAligner
wrappedClass_eVision::Easy3D::E3DAligner
~E3DAligner()eVision::Easy3D::E3DAlignervirtual