eVision C++ API 26.10.0-beta.2.dev
Loading...
Searching...
No Matches
eVision::Easy3D::E3DTransformMatrix Member List

This is the complete list of members for eVision::Easy3D::E3DTransformMatrix, including all inherited members.

CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ)eVision::Easy3D::E3DTransformMatrixstatic
CreateIdentityMatrix()eVision::Easy3D::E3DTransformMatrixstatic
CreateIsotropicScalingMatrix(float scale)eVision::Easy3D::E3DTransformMatrixstatic
CreateOrthoBasis(const eVision::Easy3D::E3DPoint &e1, const eVision::Easy3D::E3DPoint &e2, const eVision::Easy3D::E3DPoint &e3, const eVision::Easy3D::E3DPoint &t)eVision::Easy3D::E3DTransformMatrixstatic
CreateOrthographicProjectionMatrix(float width, float height)eVision::Easy3D::E3DTransformMatrixstatic
CreatePerspectiveProjectionMatrix(float distance, float width, float height)eVision::Easy3D::E3DTransformMatrixstatic
CreateRotationMatrix(const eVision::Easy3D::E3DPoint &axis, float angle)eVision::Easy3D::E3DTransformMatrixstatic
CreateRotationXMatrix(float angle)eVision::Easy3D::E3DTransformMatrixstatic
CreateRotationYMatrix(float angle)eVision::Easy3D::E3DTransformMatrixstatic
CreateRotationZMatrix(float angle)eVision::Easy3D::E3DTransformMatrixstatic
CreateTranslationMatrix(float dX, float dY, float dZ)eVision::Easy3D::E3DTransformMatrixstatic
E3DTransformMatrix()eVision::Easy3D::E3DTransformMatrix
E3DTransformMatrix(const eVision::Easy3D::E3DTransformMatrix &other)eVision::Easy3D::E3DTransformMatrix
E3DTransformMatrix(double m00, double m10, double m20, double m30, double m01, double m11, double m21, double m31, double m02, double m12, double m22, double m32, double m03, double m13, double m23, double m33)eVision::Easy3D::E3DTransformMatrix
E3DTransformMatrix(CppWrapperInternal::InternalConstructor)eVision::Easy3D::E3DTransformMatrix
GetAzimuthElevationAngles() consteVision::Easy3D::E3DTransformMatrix
GetAzimuthElevationAngles(float &azimuth, float &elevation) consteVision::Easy3D::E3DTransformMatrix
GetEulerAngles() consteVision::Easy3D::E3DTransformMatrix
GetOrthoBasis(eVision::Easy3D::E3DPoint &e1, eVision::Easy3D::E3DPoint &e2, eVision::Easy3D::E3DPoint &e3, eVision::Easy3D::E3DPoint &t) consteVision::Easy3D::E3DTransformMatrix
GetValue(unsigned int column, unsigned int row) consteVision::Easy3D::E3DTransformMatrix
Inverse() consteVision::Easy3D::E3DTransformMatrix
IsRigid() consteVision::Easy3D::E3DTransformMatrix
Load(const std::string &path)eVision::Easy3D::E3DTransformMatrix
Load(eVision::ESerializer *serializer)eVision::Easy3D::E3DTransformMatrix
operator!=(const eVision::Easy3D::E3DTransformMatrix &other) consteVision::Easy3D::E3DTransformMatrix
operator*(const eVision::Easy3D::E3DTransformMatrix &matrix) consteVision::Easy3D::E3DTransformMatrix
operator*(eVision::Easy3D::E3DPoint P) consteVision::Easy3D::E3DTransformMatrix
operator+(const eVision::Easy3D::E3DTransformMatrix &matrix) consteVision::Easy3D::E3DTransformMatrix
operator-(const eVision::Easy3D::E3DTransformMatrix &matrix) consteVision::Easy3D::E3DTransformMatrix
operator=(const eVision::Easy3D::E3DTransformMatrix &other)eVision::Easy3D::E3DTransformMatrix
operator==(const eVision::Easy3D::E3DTransformMatrix &other) consteVision::Easy3D::E3DTransformMatrix
Save(const std::string &path)eVision::Easy3D::E3DTransformMatrix
Save(eVision::ESerializer *serializer)eVision::Easy3D::E3DTransformMatrix
SetValue(unsigned int column, unsigned int row, float value)eVision::Easy3D::E3DTransformMatrix
Transpose() consteVision::Easy3D::E3DTransformMatrix
wrappedClass_eVision::Easy3D::E3DTransformMatrix
~E3DTransformMatrix()eVision::Easy3D::E3DTransformMatrixvirtual