| CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateIdentityMatrix() | eVision::Easy3D::E3DTransformMatrix | static |
| CreateIsotropicScalingMatrix(float scale) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateOrthoBasis(const eVision::Easy3D::E3DPoint &e1, const eVision::Easy3D::E3DPoint &e2, const eVision::Easy3D::E3DPoint &e3, const eVision::Easy3D::E3DPoint &t) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateOrthographicProjectionMatrix(float width, float height) | eVision::Easy3D::E3DTransformMatrix | static |
| CreatePerspectiveProjectionMatrix(float distance, float width, float height) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateRotationMatrix(const eVision::Easy3D::E3DPoint &axis, float angle) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateRotationXMatrix(float angle) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateRotationYMatrix(float angle) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateRotationZMatrix(float angle) | eVision::Easy3D::E3DTransformMatrix | static |
| CreateTranslationMatrix(float dX, float dY, float dZ) | eVision::Easy3D::E3DTransformMatrix | static |
| E3DTransformMatrix() | eVision::Easy3D::E3DTransformMatrix | |
| E3DTransformMatrix(const eVision::Easy3D::E3DTransformMatrix &other) | eVision::Easy3D::E3DTransformMatrix | |
| E3DTransformMatrix(double m00, double m10, double m20, double m30, double m01, double m11, double m21, double m31, double m02, double m12, double m22, double m32, double m03, double m13, double m23, double m33) | eVision::Easy3D::E3DTransformMatrix | |
| E3DTransformMatrix(CppWrapperInternal::InternalConstructor) | eVision::Easy3D::E3DTransformMatrix | |
| GetAzimuthElevationAngles() const | eVision::Easy3D::E3DTransformMatrix | |
| GetAzimuthElevationAngles(float &azimuth, float &elevation) const | eVision::Easy3D::E3DTransformMatrix | |
| GetEulerAngles() const | eVision::Easy3D::E3DTransformMatrix | |
| GetOrthoBasis(eVision::Easy3D::E3DPoint &e1, eVision::Easy3D::E3DPoint &e2, eVision::Easy3D::E3DPoint &e3, eVision::Easy3D::E3DPoint &t) const | eVision::Easy3D::E3DTransformMatrix | |
| GetValue(unsigned int column, unsigned int row) const | eVision::Easy3D::E3DTransformMatrix | |
| Inverse() const | eVision::Easy3D::E3DTransformMatrix | |
| IsRigid() const | eVision::Easy3D::E3DTransformMatrix | |
| Load(const std::string &path) | eVision::Easy3D::E3DTransformMatrix | |
| Load(eVision::ESerializer *serializer) | eVision::Easy3D::E3DTransformMatrix | |
| operator!=(const eVision::Easy3D::E3DTransformMatrix &other) const | eVision::Easy3D::E3DTransformMatrix | |
| operator*(const eVision::Easy3D::E3DTransformMatrix &matrix) const | eVision::Easy3D::E3DTransformMatrix | |
| operator*(eVision::Easy3D::E3DPoint P) const | eVision::Easy3D::E3DTransformMatrix | |
| operator+(const eVision::Easy3D::E3DTransformMatrix &matrix) const | eVision::Easy3D::E3DTransformMatrix | |
| operator-(const eVision::Easy3D::E3DTransformMatrix &matrix) const | eVision::Easy3D::E3DTransformMatrix | |
| operator=(const eVision::Easy3D::E3DTransformMatrix &other) | eVision::Easy3D::E3DTransformMatrix | |
| operator==(const eVision::Easy3D::E3DTransformMatrix &other) const | eVision::Easy3D::E3DTransformMatrix | |
| Save(const std::string &path) | eVision::Easy3D::E3DTransformMatrix | |
| Save(eVision::ESerializer *serializer) | eVision::Easy3D::E3DTransformMatrix | |
| SetValue(unsigned int column, unsigned int row, float value) | eVision::Easy3D::E3DTransformMatrix | |
| Transpose() const | eVision::Easy3D::E3DTransformMatrix | |
| wrappedClass_ | eVision::Easy3D::E3DTransformMatrix | |
| ~E3DTransformMatrix() | eVision::Easy3D::E3DTransformMatrix | virtual |