| AddAnisotropicScalingTransform(float scaleX, float scaleY, float scaleZ) | eVision::Easy3D::EAffineTransformer | |
| AddIsotropicScalingTransform(float scale) | eVision::Easy3D::EAffineTransformer | |
| AddOrthographicProjectionTransform(float width, float height) | eVision::Easy3D::EAffineTransformer | |
| AddPerspectiveProjectionTransform(float distance, float width, float height) | eVision::Easy3D::EAffineTransformer | |
| AddRotationXTransform(float Angle) | eVision::Easy3D::EAffineTransformer | |
| AddRotationYTransform(float Angle) | eVision::Easy3D::EAffineTransformer | |
| AddRotationZTransform(float Angle) | eVision::Easy3D::EAffineTransformer | |
| AddTransform(const eVision::Easy3D::E3DTransformMatrix &matrix) | eVision::Easy3D::EAffineTransformer | |
| AddTranslationTransform(float dX, float dY, float dZ) | eVision::Easy3D::EAffineTransformer | |
| ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const eVision::Easy3D::EPointCloud &cloud, eVision::Easy3D::EPointCloud &transformedCloud) | eVision::Easy3D::EAffineTransformer | static |
| ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, eVision::Easy3D::EPointCloud &cloud) | eVision::Easy3D::EAffineTransformer | static |
| ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const std::vector< eVision::Easy3D::E3DPoint > &sourcePoints, std::vector< eVision::Easy3D::E3DPoint > &transformedPoints) | eVision::Easy3D::EAffineTransformer | static |
| ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const eVision::Easy3D::EMesh &mesh, eVision::Easy3D::EMesh &transformedMesh) | eVision::Easy3D::EAffineTransformer | static |
| ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, eVision::Easy3D::EMesh &mesh) | eVision::Easy3D::EAffineTransformer | static |
| ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const eVision::Easy3D::E3DPoint &sourcePoint) | eVision::Easy3D::EAffineTransformer | static |
| ApplyTransform(const eVision::Easy3D::EPointCloud &cloud, eVision::Easy3D::EPointCloud &transformedCloud) const | eVision::Easy3D::EAffineTransformer | |
| ApplyTransform(eVision::Easy3D::EPointCloud &cloud) const | eVision::Easy3D::EAffineTransformer | |
| ApplyTransform(const eVision::Easy3D::EMesh &mesh, eVision::Easy3D::EMesh &transformedMesh) const | eVision::Easy3D::EAffineTransformer | |
| ApplyTransform(eVision::Easy3D::EMesh &mesh) const | eVision::Easy3D::EAffineTransformer | |
| ApplyTransform(const std::vector< eVision::Easy3D::E3DPoint > &sourcePoints, std::vector< eVision::Easy3D::E3DPoint > &transformedPoints) const | eVision::Easy3D::EAffineTransformer | |
| ApplyTransform(const eVision::Easy3D::E3DPoint &sourcePoint) const | eVision::Easy3D::EAffineTransformer | |
| CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ) | eVision::Easy3D::EAffineTransformer | static |
| CreateIdentityMatrix() | eVision::Easy3D::EAffineTransformer | static |
| CreateIsotropicScalingMatrix(float scale) | eVision::Easy3D::EAffineTransformer | static |
| CreateOrthographicProjectionMatrix(float width, float height) | eVision::Easy3D::EAffineTransformer | static |
| CreatePerspectiveProjectionMatrix(float distance, float width, float height) | eVision::Easy3D::EAffineTransformer | static |
| CreateRotationXMatrix(float Angle) | eVision::Easy3D::EAffineTransformer | static |
| CreateRotationYMatrix(float Angle) | eVision::Easy3D::EAffineTransformer | static |
| CreateRotationZMatrix(float Angle) | eVision::Easy3D::EAffineTransformer | static |
| CreateTranslationMatrix(float dX, float dY, float dZ) | eVision::Easy3D::EAffineTransformer | static |
| EAffineTransformer() | eVision::Easy3D::EAffineTransformer | |
| EAffineTransformer(const eVision::Easy3D::EAffineTransformer &other) | eVision::Easy3D::EAffineTransformer | |
| EAffineTransformer(CppWrapperInternal::InternalConstructor) | eVision::Easy3D::EAffineTransformer | |
| GetTransform() const | eVision::Easy3D::EAffineTransformer | |
| operator=(const eVision::Easy3D::EAffineTransformer &other) | eVision::Easy3D::EAffineTransformer | |
| Reset() | eVision::Easy3D::EAffineTransformer | |
| SetTransform(const eVision::Easy3D::E3DTransformMatrix &matrix) | eVision::Easy3D::EAffineTransformer | |
| wrappedClass_ | eVision::Easy3D::EAffineTransformer | |
| ~EAffineTransformer() | eVision::Easy3D::EAffineTransformer | virtual |