eVision C++ API 26.10.0-beta.2.dev
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eVision::Easy3D::EAffineTransformer Member List

This is the complete list of members for eVision::Easy3D::EAffineTransformer, including all inherited members.

AddAnisotropicScalingTransform(float scaleX, float scaleY, float scaleZ)eVision::Easy3D::EAffineTransformer
AddIsotropicScalingTransform(float scale)eVision::Easy3D::EAffineTransformer
AddOrthographicProjectionTransform(float width, float height)eVision::Easy3D::EAffineTransformer
AddPerspectiveProjectionTransform(float distance, float width, float height)eVision::Easy3D::EAffineTransformer
AddRotationXTransform(float Angle)eVision::Easy3D::EAffineTransformer
AddRotationYTransform(float Angle)eVision::Easy3D::EAffineTransformer
AddRotationZTransform(float Angle)eVision::Easy3D::EAffineTransformer
AddTransform(const eVision::Easy3D::E3DTransformMatrix &matrix)eVision::Easy3D::EAffineTransformer
AddTranslationTransform(float dX, float dY, float dZ)eVision::Easy3D::EAffineTransformer
ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const eVision::Easy3D::EPointCloud &cloud, eVision::Easy3D::EPointCloud &transformedCloud)eVision::Easy3D::EAffineTransformerstatic
ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, eVision::Easy3D::EPointCloud &cloud)eVision::Easy3D::EAffineTransformerstatic
ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const std::vector< eVision::Easy3D::E3DPoint > &sourcePoints, std::vector< eVision::Easy3D::E3DPoint > &transformedPoints)eVision::Easy3D::EAffineTransformerstatic
ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const eVision::Easy3D::EMesh &mesh, eVision::Easy3D::EMesh &transformedMesh)eVision::Easy3D::EAffineTransformerstatic
ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, eVision::Easy3D::EMesh &mesh)eVision::Easy3D::EAffineTransformerstatic
ApplyMatrix(const eVision::Easy3D::E3DTransformMatrix &matrix, const eVision::Easy3D::E3DPoint &sourcePoint)eVision::Easy3D::EAffineTransformerstatic
ApplyTransform(const eVision::Easy3D::EPointCloud &cloud, eVision::Easy3D::EPointCloud &transformedCloud) consteVision::Easy3D::EAffineTransformer
ApplyTransform(eVision::Easy3D::EPointCloud &cloud) consteVision::Easy3D::EAffineTransformer
ApplyTransform(const eVision::Easy3D::EMesh &mesh, eVision::Easy3D::EMesh &transformedMesh) consteVision::Easy3D::EAffineTransformer
ApplyTransform(eVision::Easy3D::EMesh &mesh) consteVision::Easy3D::EAffineTransformer
ApplyTransform(const std::vector< eVision::Easy3D::E3DPoint > &sourcePoints, std::vector< eVision::Easy3D::E3DPoint > &transformedPoints) consteVision::Easy3D::EAffineTransformer
ApplyTransform(const eVision::Easy3D::E3DPoint &sourcePoint) consteVision::Easy3D::EAffineTransformer
CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ)eVision::Easy3D::EAffineTransformerstatic
CreateIdentityMatrix()eVision::Easy3D::EAffineTransformerstatic
CreateIsotropicScalingMatrix(float scale)eVision::Easy3D::EAffineTransformerstatic
CreateOrthographicProjectionMatrix(float width, float height)eVision::Easy3D::EAffineTransformerstatic
CreatePerspectiveProjectionMatrix(float distance, float width, float height)eVision::Easy3D::EAffineTransformerstatic
CreateRotationXMatrix(float Angle)eVision::Easy3D::EAffineTransformerstatic
CreateRotationYMatrix(float Angle)eVision::Easy3D::EAffineTransformerstatic
CreateRotationZMatrix(float Angle)eVision::Easy3D::EAffineTransformerstatic
CreateTranslationMatrix(float dX, float dY, float dZ)eVision::Easy3D::EAffineTransformerstatic
EAffineTransformer()eVision::Easy3D::EAffineTransformer
EAffineTransformer(const eVision::Easy3D::EAffineTransformer &other)eVision::Easy3D::EAffineTransformer
EAffineTransformer(CppWrapperInternal::InternalConstructor)eVision::Easy3D::EAffineTransformer
GetTransform() consteVision::Easy3D::EAffineTransformer
operator=(const eVision::Easy3D::EAffineTransformer &other)eVision::Easy3D::EAffineTransformer
Reset()eVision::Easy3D::EAffineTransformer
SetTransform(const eVision::Easy3D::E3DTransformMatrix &matrix)eVision::Easy3D::EAffineTransformer
wrappedClass_eVision::Easy3D::EAffineTransformer
~EAffineTransformer()eVision::Easy3D::EAffineTransformervirtual