This is the complete list of members for eVision::Easy3D::EPointCloud, including all inherited members.
| AddCustomAttributeBuffer(const std::vector< uint8_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< uint8_t > &data, uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< uint16_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< uint16_t > &data, uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< uint32_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< uint32_t > &data, uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< int32_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< int32_t > &data, int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< float > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< float > &data, float defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< double > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< double > &data, double defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< eVision::EC24A > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< eVision::EC24A > &data, const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< eVision::Easy3D::E3DPoint > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBuffer(const std::vector< eVision::Easy3D::E3DPoint > &data, const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferDouble(const std::vector< double > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferDouble(const std::vector< double > &data, double defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferE3DPoint(const std::vector< eVision::Easy3D::E3DPoint > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferE3DPoint(const std::vector< eVision::Easy3D::E3DPoint > &data, const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferEC24A(const std::vector< eVision::EC24A > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferEC24A(const std::vector< eVision::EC24A > &data, const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferFloat(const std::vector< float > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferFloat(const std::vector< float > &data, float defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferInt32(const std::vector< int32_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferInt32(const std::vector< int32_t > &data, int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferUInt16(const std::vector< uint16_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferUInt16(const std::vector< uint16_t > &data, uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferUInt32(const std::vector< uint32_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferUInt32(const std::vector< uint32_t > &data, uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferUInt8(const std::vector< uint8_t > &data) | eVision::Easy3D::EPointCloud | |
| AddCustomAttributeBufferUInt8(const std::vector< uint8_t > &data, uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AddPoint(const eVision::Easy3D::E3DPoint &point) | eVision::Easy3D::EPointCloud | |
| AddPointAndAttributesTo(eVision::Easy3D::EPointCloud &dstCloud, uint32_t srcIndex, bool addAttributeIfNotPresent) const | eVision::Easy3D::EPointCloud | |
| AddPointAndAttributesTo(eVision::Easy3D::EPointCloud &dstCloud, uint32_t srcIndex) const | eVision::Easy3D::EPointCloud | |
| AddPointCloud(const eVision::Easy3D::EPointCloud &cloud, bool addAttributeIfNotPresent) | eVision::Easy3D::EPointCloud | |
| AddPointCloud(const eVision::Easy3D::EPointCloud &cloud) | eVision::Easy3D::EPointCloud | |
| AddPoints(const std::vector< eVision::Easy3D::E3DPoint > &points) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, float defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, double defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBuffer(int attribute, const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferDouble(int attribute, double defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferE3DPoint(int attribute, const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferEC24A(int attribute, const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferFloat(int attribute, float defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferInt32(int attribute, int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferUInt16(int attribute, uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferUInt32(int attribute, uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateAttributeBufferUInt8(int attribute, uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(float defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(double defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBuffer(const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferDouble(double defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferE3DPoint(const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferEC24A(const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferFloat(float defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferInt32(int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferUInt16(uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferUInt32(uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| AllocateCustomAttributeBufferUInt8(uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| Clear() | eVision::Easy3D::EPointCloud | |
| ClearAttributeBuffer(int attribute) | eVision::Easy3D::EPointCloud | |
| ClosestPointToLine(const eVision::Easy3D::E3DPoint &origin, const eVision::Easy3D::E3DPoint &end) | eVision::Easy3D::EPointCloud | |
| ClosestPointToSegment(const eVision::Easy3D::E3DPoint &origin, const eVision::Easy3D::E3DPoint &end) | eVision::Easy3D::EPointCloud | |
| ComputeNormalsAndCurvatures(bool computeCurvatures, uint32_t nbAdditionalNeighborsForCurvatures) | eVision::Easy3D::EPointCloud | |
| ComputeNormalsAndCurvatures(bool computeCurvatures) | eVision::Easy3D::EPointCloud | |
| ComputeNormalsAndCurvatures() | eVision::Easy3D::EPointCloud | |
| ComputePlaneBehind(eVision::Easy3D::E3DPoint normal, float margin) const | eVision::Easy3D::EPointCloud | |
| ComputePlaneBehind(eVision::Easy3D::E3DPoint normal) const | eVision::Easy3D::EPointCloud | |
| CopyAllAttributesTo(eVision::Easy3D::EPointCloud &dstCloud, uint32_t dstIndex, uint32_t srcIndex) const | eVision::Easy3D::EPointCloud | |
| DistanceToLine(const eVision::Easy3D::E3DPoint &origin, const eVision::Easy3D::E3DPoint &end) | eVision::Easy3D::EPointCloud | |
| DistanceToLine(const eVision::Easy3D::E3DPoint &origin, const eVision::Easy3D::E3DPoint &end, eVision::Easy3D::E3DPoint &closest, int &closestIndex) | eVision::Easy3D::EPointCloud | |
| DistanceToSegment(const eVision::Easy3D::E3DPoint &origin, const eVision::Easy3D::E3DPoint &end) | eVision::Easy3D::EPointCloud | |
| DistanceToSegment(const eVision::Easy3D::E3DPoint &origin, const eVision::Easy3D::E3DPoint &end, eVision::Easy3D::E3DPoint &closest, int &closestIndex) | eVision::Easy3D::EPointCloud | |
| EPointCloud() | eVision::Easy3D::EPointCloud | |
| EPointCloud(const eVision::Easy3D::EPointCloud &other) | eVision::Easy3D::EPointCloud | |
| EPointCloud(CppWrapperInternal::InternalConstructor) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< uint8_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< uint8_t > &data, uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< uint16_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< uint16_t > &data, uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< uint32_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< uint32_t > &data, uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< int32_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< int32_t > &data, int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< float > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< float > &data, float defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< double > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< double > &data, double defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< eVision::EC24A > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< eVision::EC24A > &data, const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< eVision::Easy3D::E3DPoint > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBuffer(int attribute, const std::vector< eVision::Easy3D::E3DPoint > &data, const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferDouble(int attribute, const std::vector< double > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferDouble(int attribute, const std::vector< double > &data, double defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferE3DPoint(int attribute, const std::vector< eVision::Easy3D::E3DPoint > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferE3DPoint(int attribute, const std::vector< eVision::Easy3D::E3DPoint > &data, const eVision::Easy3D::E3DPoint &defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferEC24A(int attribute, const std::vector< eVision::EC24A > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferEC24A(int attribute, const std::vector< eVision::EC24A > &data, const eVision::EC24A &defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferFloat(int attribute, const std::vector< float > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferFloat(int attribute, const std::vector< float > &data, float defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferInt32(int attribute, const std::vector< int32_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferInt32(int attribute, const std::vector< int32_t > &data, int32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferUInt16(int attribute, const std::vector< uint16_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferUInt16(int attribute, const std::vector< uint16_t > &data, uint16_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferUInt32(int attribute, const std::vector< uint32_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferUInt32(int attribute, const std::vector< uint32_t > &data, uint32_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferUInt8(int attribute, const std::vector< uint8_t > &data) | eVision::Easy3D::EPointCloud | |
| FillAttributeBufferUInt8(int attribute, const std::vector< uint8_t > &data, uint8_t defaultValue) | eVision::Easy3D::EPointCloud | |
| FillPointsBuffer(void *pointsBuffer, int32_t numPoints) | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, uint8_t &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, uint16_t &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, uint32_t &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, int32_t &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, float &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, double &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, eVision::EC24A &value) const | eVision::Easy3D::EPointCloud | |
| GetAttribute(int attribute, uint32_t index, eVision::Easy3D::E3DPoint &value) const | eVision::Easy3D::EPointCloud | |
| GetAttributeBuffer(int attribute) const | eVision::Easy3D::EPointCloud | |
| GetAttributeBufferType(int attribute) const | eVision::Easy3D::EPointCloud | |
| GetAttributeDouble(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeE3DPoint(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeEC24A(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeFloat(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeInt32(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeUInt16(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeUInt32(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetAttributeUInt8(int attribute, uint32_t index) const | eVision::Easy3D::EPointCloud | |
| GetEnableSpacePartition() const | eVision::Easy3D::EPointCloud | |
| GetInitializedAttributes(std::vector< int > &attributes) const | eVision::Easy3D::EPointCloud | |
| GetNumPoints() const | eVision::Easy3D::EPointCloud | |
| GetPoint(unsigned int index) const | eVision::Easy3D::EPointCloud | |
| GetPointsBuffer() | eVision::Easy3D::EPointCloud | |
| GetPointsBuffer() const | eVision::Easy3D::EPointCloud | |
| HasAttributeBuffer(int attribute) const | eVision::Easy3D::EPointCloud | |
| Load(const std::string &path) | eVision::Easy3D::EPointCloud | |
| Load(eVision::ESerializer *serializer) | eVision::Easy3D::EPointCloud | |
| LoadCSV(const std::string &path) | eVision::Easy3D::EPointCloud | |
| LoadCSV(const std::string &path, const eVision::EFloatRange &undefinedZValues) | eVision::Easy3D::EPointCloud | |
| LoadOBJ(const std::string &path) | eVision::Easy3D::EPointCloud | |
| LoadOBJ(const std::string &path, const eVision::EFloatRange &undefinedZValues) | eVision::Easy3D::EPointCloud | |
| LoadPCD(const std::string &path) | eVision::Easy3D::EPointCloud | |
| LoadPCD(const std::string &path, const eVision::EFloatRange &undefinedZValues) | eVision::Easy3D::EPointCloud | |
| LoadPLY(const std::string &path) | eVision::Easy3D::EPointCloud | |
| LoadPLY(const std::string &path, const eVision::EFloatRange &undefinedZValues) | eVision::Easy3D::EPointCloud | |
| LoadXYZ(const std::string &path) | eVision::Easy3D::EPointCloud | |
| LoadXYZ(const std::string &path, const eVision::EFloatRange &undefinedZValues) | eVision::Easy3D::EPointCloud | |
| operator=(const eVision::Easy3D::EPointCloud &other) | eVision::Easy3D::EPointCloud | |
| PrepareSpacePartition() | eVision::Easy3D::EPointCloud | |
| RemovePoint(uint32_t index) | eVision::Easy3D::EPointCloud | |
| Save(const std::string &path) | eVision::Easy3D::EPointCloud | |
| Save(eVision::ESerializer *serializer) | eVision::Easy3D::EPointCloud | |
| SaveCSV(const std::string &path) const | eVision::Easy3D::EPointCloud | |
| SaveOBJ(const std::string &path) const | eVision::Easy3D::EPointCloud | |
| SavePCD(const std::string &path, bool binary, bool binaryCompressed) const | eVision::Easy3D::EPointCloud | |
| SavePCD(const std::string &path, bool binary) const | eVision::Easy3D::EPointCloud | |
| SavePCD(const std::string &path) const | eVision::Easy3D::EPointCloud | |
| SavePLY(const std::string &path, bool binary) const | eVision::Easy3D::EPointCloud | |
| SavePLY(const std::string &path) const | eVision::Easy3D::EPointCloud | |
| SaveXYZ(const std::string &path) const | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, uint8_t value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, uint16_t value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, uint32_t value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, int32_t value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, float value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, double value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, const eVision::EC24A &value) | eVision::Easy3D::EPointCloud | |
| SetAttribute(int attribute, uint32_t index, const eVision::Easy3D::E3DPoint &value) | eVision::Easy3D::EPointCloud | |
| SetAttributeDouble(int attribute, uint32_t index, double value) | eVision::Easy3D::EPointCloud | |
| SetAttributeE3DPoint(int attribute, uint32_t index, const eVision::Easy3D::E3DPoint &value) | eVision::Easy3D::EPointCloud | |
| SetAttributeEC24A(int attribute, uint32_t index, const eVision::EC24A &value) | eVision::Easy3D::EPointCloud | |
| SetAttributeFloat(int attribute, uint32_t index, float value) | eVision::Easy3D::EPointCloud | |
| SetAttributeInt32(int attribute, uint32_t index, int32_t value) | eVision::Easy3D::EPointCloud | |
| SetAttributeUInt16(int attribute, uint32_t index, uint16_t value) | eVision::Easy3D::EPointCloud | |
| SetAttributeUInt32(int attribute, uint32_t index, uint32_t value) | eVision::Easy3D::EPointCloud | |
| SetAttributeUInt8(int attribute, uint32_t index, uint8_t value) | eVision::Easy3D::EPointCloud | |
| SetEnableSpacePartition(bool state) | eVision::Easy3D::EPointCloud | |
| wrappedClass_ | eVision::Easy3D::EPointCloud | |
| ~EPointCloud() | eVision::Easy3D::EPointCloud | virtual |