eVision C++ API 26.10.0-beta.2.dev
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eVision::EasyMatrixCode2::EMatrixCode Member List

This is the complete list of members for eVision::EasyMatrixCode2::EMatrixCode, including all inherited members.

DrawDecodedString(eVision::EDrawAdapter *drawAdapter, bool showHumanReadableForGS1, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, bool showHumanReadableForGS1, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, bool showHumanReadableForGS1, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, bool showHumanReadableForGS1, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, bool showHumanReadableForGS1) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, bool showHumanReadableForGS1, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, bool showHumanReadableForGS1, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, bool showHumanReadableForGS1, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, bool showHumanReadableForGS1, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, bool showHumanReadableForGS1) consteVision::EasyMatrixCode2::EMatrixCode
DrawDecodedString(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(HDC graphicsContext, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(HDC graphicsContext, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(HDC graphicsContext, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(HDC graphicsContext, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrors(HDC graphicsContext) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrorsWithCurrentPen(HDC hDC, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrorsWithCurrentPen(HDC hDC, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrorsWithCurrentPen(HDC hDC, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrorsWithCurrentPen(HDC hDC, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawErrorsWithCurrentPen(HDC hDC) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(HDC graphicsContext, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(HDC graphicsContext, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(HDC graphicsContext, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(HDC graphicsContext, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGrid(HDC graphicsContext) consteVision::EasyMatrixCode2::EMatrixCode
DrawGridWithCurrentPen(HDC hDC, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGridWithCurrentPen(HDC hDC, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGridWithCurrentPen(HDC hDC, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawGridWithCurrentPen(HDC hDC, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawGridWithCurrentPen(HDC hDC) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::ERGBColor &color) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(eVision::EDrawAdapter *graphicsContext, const eVision::EFrame &frame, const eVision::ERGBColor &color) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(HDC graphicsContext, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(HDC graphicsContext, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(HDC graphicsContext, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(HDC graphicsContext, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPosition(HDC graphicsContext) consteVision::EasyMatrixCode2::EMatrixCode
DrawPositionWithCurrentPen(HDC hDC, float zoomX, float zoomY, float panX, float panY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPositionWithCurrentPen(HDC hDC, float zoomX, float zoomY, float panX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPositionWithCurrentPen(HDC hDC, float zoomX, float zoomY) consteVision::EasyMatrixCode2::EMatrixCode
DrawPositionWithCurrentPen(HDC hDC, float zoomX) consteVision::EasyMatrixCode2::EMatrixCode
DrawPositionWithCurrentPen(HDC hDC) consteVision::EasyMatrixCode2::EMatrixCode
EMatrixCode()eVision::EasyMatrixCode2::EMatrixCode
EMatrixCode(const eVision::EasyMatrixCode2::EMatrixCode &other)eVision::EasyMatrixCode2::EMatrixCode
EMatrixCode(CppWrapperInternal::InternalConstructor)eVision::EasyMatrixCode2::EMatrixCode
GetAngle() consteVision::EasyMatrixCode2::EMatrixCode
GetCellColor(int32_t x, int32_t y) consteVision::EasyMatrixCode2::EMatrixCode
GetCellColor(eVision::EMatrixPosition position) consteVision::EasyMatrixCode2::EMatrixCode
GetCellCorrectedColor(int32_t x, int32_t y) consteVision::EasyMatrixCode2::EMatrixCode
GetCellCorrectedColor(eVision::EMatrixPosition position) consteVision::EasyMatrixCode2::EMatrixCode
GetCellPosition(int32_t x, int32_t y) consteVision::EasyMatrixCode2::EMatrixCode
GetCellPosition(eVision::EMatrixPosition position) consteVision::EasyMatrixCode2::EMatrixCode
GetCenter() consteVision::EasyMatrixCode2::EMatrixCode
GetDecodedString() consteVision::EasyMatrixCode2::EMatrixCode
GetDecodedStringStream() consteVision::EasyMatrixCode2::EMatrixCode
GetECC000Family() consteVision::EasyMatrixCode2::EMatrixCode
GetErrors() consteVision::EasyMatrixCode2::EMatrixCode
GetIsECC200() consteVision::EasyMatrixCode2::EMatrixCode
GetIsFlipped() consteVision::EasyMatrixCode2::EMatrixCode
GetIsGraded() consteVision::EasyMatrixCode2::EMatrixCode
GetIsGS1() consteVision::EasyMatrixCode2::EMatrixCode
GetIso15415GradingParameters() consteVision::EasyMatrixCode2::EMatrixCode
GetIso29158GradingParameters() consteVision::EasyMatrixCode2::EMatrixCode
GetIsReliable() consteVision::EasyMatrixCode2::EMatrixCode
GetPosition() consteVision::EasyMatrixCode2::EMatrixCode
GetRawBytes() consteVision::EasyMatrixCode2::EMatrixCode
GetReliabilityScore() consteVision::EasyMatrixCode2::EMatrixCode
GetSemiT10GradingParameters() consteVision::EasyMatrixCode2::EMatrixCode
GetSizeX() consteVision::EasyMatrixCode2::EMatrixCode
GetSizeY() consteVision::EasyMatrixCode2::EMatrixCode
GetSymbolHeight() consteVision::EasyMatrixCode2::EMatrixCode
GetSymbolPolarity() consteVision::EasyMatrixCode2::EMatrixCode
GetSymbolWidth() consteVision::EasyMatrixCode2::EMatrixCode
operator=(const eVision::EasyMatrixCode2::EMatrixCode &other)eVision::EasyMatrixCode2::EMatrixCode
ToFrame(bool useAngle, eVision::EFrameScaling frameScaling) consteVision::EasyMatrixCode2::EMatrixCode
ToFrame(bool useAngle, eVision::EFrameScaling frameScaling, const eVision::EFrame &frame) consteVision::EasyMatrixCode2::EMatrixCode
ToRegion() consteVision::EasyMatrixCode2::EMatrixCode
wrappedClass_eVision::EasyMatrixCode2::EMatrixCode
~EMatrixCode()eVision::EasyMatrixCode2::EMatrixCodevirtual