eVision C++ API 26.10.0-beta.2.dev
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eVision::EPoint Member List

This is the complete list of members for eVision::EPoint, including all inherited members.

Area(const eVision::EPoint &Point) consteVision::EPoint
Argument() consteVision::EPoint
CopyTo(eVision::EPoint &other) consteVision::EPoint
CopyTo(eVision::EPoint *other) consteVision::EPoint
Cross(const eVision::EPoint &Point) consteVision::EPoint
Distance(const eVision::EPoint &point) consteVision::EPoint
Distance(const eVision::ELine &line, bool segmentOnly) consteVision::EPoint
Distance(const eVision::ELine &line) consteVision::EPoint
Distance(const eVision::ECircle &circle, bool arcOnly) consteVision::EPoint
Distance(const eVision::ECircle &circle) consteVision::EPoint
Distance(const eVision::Legacy::ELine &line, bool segmentOnly) consteVision::EPoint
Distance(const eVision::Legacy::ELine &line) consteVision::EPoint
Distance(const eVision::Legacy::ECircle &circle, bool arcOnly) consteVision::EPoint
Distance(const eVision::Legacy::ECircle &circle) consteVision::EPoint
Dot(const eVision::EPoint &Point) consteVision::EPoint
Drag(int32_t x, int32_t y, float zoomX, float zoomY, float panX, float panY)eVision::EPoint
Drag(int32_t x, int32_t y, float zoomX, float zoomY, float panX)eVision::EPoint
Drag(int32_t x, int32_t y, float zoomX, float zoomY)eVision::EPoint
Drag(int32_t x, int32_t y, float zoomX)eVision::EPoint
Drag(int32_t x, int32_t y)eVision::EPoint
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::EPoint
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::EPoint
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::EPoint
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX)eVision::EPoint
Drag(int32_t x, int32_t y, const eVision::EFrame &frame)eVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX) consteVision::EPoint
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, float zoomX) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX) consteVision::EPoint
DrawHandle(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::EPoint
EPoint()eVision::EPoint
EPoint(float centerX, float centerY)eVision::EPoint
EPoint(const eVision::EFrame &frame)eVision::EPoint
GetCenter() consteVision::EPoint
GetX() consteVision::EPoint
GetY() consteVision::EPoint
HitTest(int32_t x, int32_t y, float zoomX, float zoomY, float panX, float panY)eVision::EPoint
HitTest(int32_t x, int32_t y, float zoomX, float zoomY, float panX)eVision::EPoint
HitTest(int32_t x, int32_t y, float zoomX, float zoomY)eVision::EPoint
HitTest(int32_t x, int32_t y, float zoomX)eVision::EPoint
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::EPoint
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::EPoint
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::EPoint
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX)eVision::EPoint
Load(const std::string &path)eVision::EPoint
Load(eVision::ESerializer *serializer)eVision::EPoint
MidPoint(const eVision::EPoint &Point) consteVision::EPoint
Modulus() consteVision::EPoint
Move(float angle, float distance) consteVision::EPoint
operator!=(const eVision::EPoint &point) consteVision::EPoint
operator*(float scalar) consteVision::EPoint
operator+(const eVision::EPoint &point) consteVision::EPoint
operator-(const eVision::EPoint &point) consteVision::EPoint
operator/(float scalar) consteVision::EPoint
operator==(const eVision::EPoint &point) consteVision::EPoint
Project(const eVision::ELine &line, bool segmentOnly) consteVision::EPoint
Project(const eVision::ELine &line) consteVision::EPoint
Project(const eVision::ECircle &circle, bool arcOnly) consteVision::EPoint
Project(const eVision::ECircle &circle) consteVision::EPoint
Project(const eVision::Legacy::ELine &line, bool segmentOnly) consteVision::EPoint
Project(const eVision::Legacy::ELine &line) consteVision::EPoint
Project(const eVision::Legacy::ECircle &circle, bool arcOnly) consteVision::EPoint
Project(const eVision::Legacy::ECircle &circle) consteVision::EPoint
Rotate(float angle) consteVision::EPoint
Save(const std::string &path)eVision::EPoint
Save(eVision::ESerializer *serializer)eVision::EPoint
SetCenter(const eVision::EPoint &center)eVision::EPoint
SetCenterXY(float centerX, float centerY)eVision::EPoint
SetX(float value)eVision::EPoint
SetY(float value)eVision::EPoint
Square() consteVision::EPoint
SquaredDistance(const eVision::EPoint &Point) consteVision::EPoint
XeVision::EPoint
YeVision::EPoint