| AzimuthElevationAngles | eVision.Easy3D.E3DTransformMatrix | |
| CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateIdentityMatrix() | eVision.Easy3D.E3DTransformMatrix | static |
| CreateIsotropicScalingMatrix(float scale) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateOrthoBasis(eVision.Easy3D.E3DPoint e1, eVision.Easy3D.E3DPoint e2, eVision.Easy3D.E3DPoint e3, eVision.Easy3D.E3DPoint t) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateOrthographicProjectionMatrix(float width, float height) | eVision.Easy3D.E3DTransformMatrix | static |
| CreatePerspectiveProjectionMatrix(float distance, float width, float height) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationMatrix(eVision.Easy3D.E3DPoint axis, float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationXMatrix(float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationYMatrix(float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationZMatrix(float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateTranslationMatrix(float dX, float dY, float dZ) | eVision.Easy3D.E3DTransformMatrix | static |
| E3DTransformMatrix() | eVision.Easy3D.E3DTransformMatrix | |
| E3DTransformMatrix(eVision.Easy3D.E3DTransformMatrix other) | eVision.Easy3D.E3DTransformMatrix | |
| E3DTransformMatrix(double m00, double m10, double m20, double m30, double m01, double m11, double m21, double m31, double m02, double m12, double m22, double m32, double m03, double m13, double m23, double m33) | eVision.Easy3D.E3DTransformMatrix | |
| EulerAngles | eVision.Easy3D.E3DTransformMatrix | |
| GetAzimuthElevationAngles(out float azimuth, out float elevation) | eVision.Easy3D.E3DTransformMatrix | |
| GetOrthoBasis(out eVision.Easy3D.E3DPoint e1, out eVision.Easy3D.E3DPoint e2, out eVision.Easy3D.E3DPoint e3, out eVision.Easy3D.E3DPoint t) | eVision.Easy3D.E3DTransformMatrix | |
| GetValue(uint column, uint row) | eVision.Easy3D.E3DTransformMatrix | |
| Inverse() | eVision.Easy3D.E3DTransformMatrix | |
| IsRigid() | eVision.Easy3D.E3DTransformMatrix | |
| Load(string path) | eVision.Easy3D.E3DTransformMatrix | |
| Load(eVision.ESerializer serializer) | eVision.Easy3D.E3DTransformMatrix | |
| operator*(eVision.Easy3D.E3DTransformMatrix extraArgument, eVision.Easy3D.E3DTransformMatrix matrix) | eVision.Easy3D.E3DTransformMatrix | static |
| operator*(eVision.Easy3D.E3DTransformMatrix extraArgument, eVision.Easy3D.E3DPoint P) | eVision.Easy3D.E3DTransformMatrix | static |
| operator+(eVision.Easy3D.E3DTransformMatrix extraArgument, eVision.Easy3D.E3DTransformMatrix matrix) | eVision.Easy3D.E3DTransformMatrix | static |
| operator-(eVision.Easy3D.E3DTransformMatrix extraArgument, eVision.Easy3D.E3DTransformMatrix matrix) | eVision.Easy3D.E3DTransformMatrix | static |
| Save(string path) | eVision.Easy3D.E3DTransformMatrix | |
| Save(eVision.ESerializer serializer) | eVision.Easy3D.E3DTransformMatrix | |
| SetValue(uint column, uint row, float value) | eVision.Easy3D.E3DTransformMatrix | |
| Transpose() | eVision.Easy3D.E3DTransformMatrix | |