eVision Python API
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eVision.ECircle Member List

This is the complete list of members for eVision.ECircle, including all inherited members.

__init__(self)eVision.ECircle
__init__(self, eVision.EPoint center, float diameter, float originAngle, bool direct)eVision.ECircle
__init__(self, eVision.EPoint center, float diameter, float originAngle)eVision.ECircle
__init__(self, eVision.EPoint center, float diameter)eVision.ECircle
__init__(self, eVision.EPoint center, eVision.EPoint origin, bool direct)eVision.ECircle
__init__(self, eVision.EPoint center, eVision.EPoint origin)eVision.ECircle
__init__(self, eVision.EPoint center, float diameter, float originAngle, float amplitude)eVision.ECircle
__init__(self, eVision.EPoint origin, eVision.EPoint middle, eVision.EPoint end, bool fullCircle)eVision.ECircle
__init__(self, eVision.EPoint origin, eVision.EPoint middle, eVision.EPoint end)eVision.ECircle
__init__(self, eVision.ECircle other)eVision.ECircle
__init__(self, eVision.Legacy.ECircle other)eVision.ECircle
Amplitude(self)eVision.ECircle
Amplitude(self, float value)eVision.ECircle
Angle(self)eVision.ECircle
Angle(self, float value)eVision.ECircle
Apex(self)eVision.ECircle
ApexAngle(self)eVision.ECircle
ArcLength(self)eVision.ECircle
AvailableEditionModes(self)eVision.ECircle
Center(self)eVision.ECircle
Center(self, eVision.EPoint value)eVision.ECircle
CenterX(self)eVision.ECircle
CenterX(self, float value)eVision.ECircle
CenterY(self)eVision.ECircle
CenterY(self, float value)eVision.ECircle
Description(self)eVision.ECircle
Diameter(self)eVision.ECircle
Diameter(self, float value)eVision.ECircle
Distance(self, eVision.ECircle circle)eVision.ECircle
Drag(self, int x, int y, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Drag(self, int x, int y, float zoomX, float zoomY, float panX)eVision.EShape
Drag(self, int x, int y, float zoomX, float zoomY)eVision.EShape
Drag(self, int x, int y, float zoomX)eVision.EShape
Drag(self, int x, int y)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame)eVision.EShape
EditionMode(self)eVision.EShape
EditionMode(self, eVision.EEditionMode value)eVision.EShape
End(self)eVision.ECircle
EndAngle(self)eVision.ECircle
Fit(list[eVision._eVision.EPoint] points, bool fitArc, int numFilteringPasses, float filteringThreshold)eVision.ECirclestatic
Fit(list[eVision._eVision.EPoint] points, bool fitArc, int numFilteringPasses)eVision.ECirclestatic
Fit(list[eVision._eVision.EPoint] points, bool fitArc)eVision.ECirclestatic
Fit(list[eVision._eVision.EPoint] points)eVision.ECirclestatic
Full(self)eVision.ECircle
GetDistanceBetweenLineAndCircle(eVision.ELine line, eVision.ECircle circle, bool limited)eVision.ECirclestatic
GetDistanceBetweenLineAndCircle(eVision.ELine line, eVision.ECircle circle)eVision.ECirclestatic
GetDistanceBetweenPointAndCircle(eVision.EPoint pt, eVision.ECircle circle, bool limited)eVision.ECirclestatic
GetDistanceBetweenPointAndCircle(eVision.EPoint pt, eVision.ECircle circle)eVision.ECirclestatic
GetIntersectionOfCircles(eVision.ECircle circle1, eVision.ECircle circle2, eVision.EPoint intersection1, eVision.EPoint intersection2, bool limited)eVision.ECirclestatic
GetIntersectionOfCircles(eVision.ECircle circle1, eVision.ECircle circle2, eVision.EPoint intersection1, eVision.EPoint intersection2)eVision.ECirclestatic
GetIntersectionOfLineAndCircle(eVision.ELine line, eVision.ECircle circle, eVision.EPoint intersection1, eVision.EPoint intersection2, bool limited)eVision.ECirclestatic
GetIntersectionOfLineAndCircle(eVision.ELine line, eVision.ECircle circle, eVision.EPoint intersection1, eVision.EPoint intersection2)eVision.ECirclestatic
GetPoint(self, float fraction)eVision.ECircle
GetProjectionOfPointOnCircle(eVision.EPoint pt, eVision.ECircle circle, bool limited)eVision.ECirclestatic
GetProjectionOfPointOnCircle(eVision.EPoint pt, eVision.ECircle circle)eVision.ECirclestatic
HitTest(self, int x, int y, float zoomX, float zoomY, float panX, float panY)eVision.EShape
HitTest(self, int x, int y, float zoomX, float zoomY, float panX)eVision.EShape
HitTest(self, int x, int y, float zoomX, float zoomY)eVision.EShape
HitTest(self, int x, int y, float zoomX)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX)eVision.EShape
IsDirect(self)eVision.ECircle
Load(self, str path)eVision.EShape
Load(self, eVision.ESerializer|None serializer)eVision.EShape
Org(self)eVision.ECircle
OrgAngle(self)eVision.ECircle
Radius(self)eVision.ECircle
Radius(self, float value)eVision.ECircle
Save(self, str path)eVision.EShape
Save(self, eVision.ESerializer|None serializer)eVision.EShape
SetFromCenterAndOrigin(self, eVision.EPoint center, eVision.EPoint origin, bool direct)eVision.ECircle
SetFromCenterAndOrigin(self, eVision.EPoint center, eVision.EPoint origin)eVision.ECircle
SetFromOriginMiddleEnd(self, eVision.EPoint origin, eVision.EPoint middle, eVision.EPoint end, bool fullCircle)eVision.ECircle
SetFromOriginMiddleEnd(self, eVision.EPoint origin, eVision.EPoint middle, eVision.EPoint end)eVision.ECircle
ToFrame(self, bool useAngle, eVision.EFrameScaling frameScaling)eVision.EShape
ToFrame(self, bool useAngle, eVision.EFrameScaling frameScaling, eVision.EFrame shapeFrame)eVision.EShape