eVision Python API
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eVision.ELine Member List

This is the complete list of members for eVision.ELine, including all inherited members.

__init__(self)eVision.ELine
__init__(self, eVision.EPoint center, float length, float angle)eVision.ELine
__init__(self, eVision.EPoint center, float length)eVision.ELine
__init__(self, eVision.EPoint origin, eVision.EPoint end)eVision.ELine
__init__(self, eVision.ELine other)eVision.ELine
__init__(self, eVision.Legacy.ELine other)eVision.ELine
Angle(self)eVision.ELine
Angle(self, float value)eVision.ELine
AvailableEditionModes(self)eVision.ELine
Center(self)eVision.ELine
Center(self, eVision.EPoint value)eVision.ELine
CenterX(self)eVision.ELine
CenterX(self, float value)eVision.ELine
CenterY(self)eVision.ELine
CenterY(self, float value)eVision.ELine
CopyTo(self, eVision.ELine other)eVision.ELine
Description(self)eVision.ELine
Drag(self, int x, int y, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Drag(self, int x, int y, float zoomX, float zoomY, float panX)eVision.EShape
Drag(self, int x, int y, float zoomX, float zoomY)eVision.EShape
Drag(self, int x, int y, float zoomX)eVision.EShape
Drag(self, int x, int y)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame)eVision.EShape
EditionMode(self)eVision.EShape
EditionMode(self, eVision.EEditionMode value)eVision.EShape
End(self)eVision.ELine
GetAngleBetweenLines(eVision.ELine line1, eVision.ELine line2)eVision.ELinestatic
GetDistanceBetweenPointAndLine(eVision.EPoint pt, eVision.ELine line, bool limited)eVision.ELinestatic
GetDistanceBetweenPointAndLine(eVision.EPoint pt, eVision.ELine line)eVision.ELinestatic
GetIntersectionOfLines(eVision.ELine line1, eVision.ELine line2, eVision.EPoint intersection, bool limited)eVision.ELinestatic
GetIntersectionOfLines(eVision.ELine line1, eVision.ELine line2, eVision.EPoint intersection)eVision.ELinestatic
GetPoint(self, float fraction)eVision.ELine
GetProjectionOfPointOnLine(eVision.EPoint pt, eVision.ELine line, bool limited)eVision.ELinestatic
GetProjectionOfPointOnLine(eVision.EPoint pt, eVision.ELine line)eVision.ELinestatic
HitTest(self, int x, int y, float zoomX, float zoomY, float panX, float panY)eVision.EShape
HitTest(self, int x, int y, float zoomX, float zoomY, float panX)eVision.EShape
HitTest(self, int x, int y, float zoomX, float zoomY)eVision.EShape
HitTest(self, int x, int y, float zoomX)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX)eVision.EShape
Length(self)eVision.ELine
Length(self, float value)eVision.ELine
Load(self, str path)eVision.ELine
Load(self, eVision.ESerializer|None serializer)eVision.ELine
Org(self)eVision.ELine
Save(self, str path)eVision.ELine
Save(self, eVision.ESerializer|None serializer)eVision.ELine
SetFromOriginAndEnd(self, eVision.EPoint origin, eVision.EPoint end)eVision.ELine
ToFrame(self, bool useAngle, eVision.EFrameScaling frameScaling)eVision.EShape
ToFrame(self, bool useAngle, eVision.EFrameScaling frameScaling, eVision.EFrame shapeFrame)eVision.EShape