eVision Python API
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eVision.ERectangle Member List

This is the complete list of members for eVision.ERectangle, including all inherited members.

__init__(self)eVision.ERectangle
__init__(self, eVision.EPoint center, float sizeX, float sizeY, float angle)eVision.ERectangle
__init__(self, eVision.EPoint center, float sizeX, float sizeY)eVision.ERectangle
__init__(self, eVision.EPoint origin, eVision.EPoint end)eVision.ERectangle
__init__(self, eVision.EPoint origin, eVision.EPoint middle, eVision.EPoint end)eVision.ERectangle
__init__(self, eVision.ERectangle other)eVision.ERectangle
__init__(self, eVision.ERotatedBoundingBox other)eVision.ERectangle
Angle(self)eVision.ERectangle
Angle(self, float value)eVision.ERectangle
AvailableEditionModes(self)eVision.ERectangle
Center(self)eVision.ERectangle
Center(self, eVision.EPoint value)eVision.ERectangle
CenterX(self)eVision.ERectangle
CenterX(self, float value)eVision.ERectangle
CenterY(self)eVision.ERectangle
CenterY(self, float value)eVision.ERectangle
ComputeOverlap(self, eVision.ERectangle other)eVision.ERectangle
Contains(self, eVision.EPoint p)eVision.ERectangle
CopyTo(self, eVision.ERectangle other)eVision.ERectangle
Description(self)eVision.ERectangle
Drag(self, int x, int y, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Drag(self, int x, int y, float zoomX, float zoomY, float panX)eVision.EShape
Drag(self, int x, int y, float zoomX, float zoomY)eVision.EShape
Drag(self, int x, int y, float zoomX)eVision.EShape
Drag(self, int x, int y)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame, float zoomX)eVision.EShape
Drag(self, int x, int y, eVision.EFrame frame)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY, float panX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX, float zoomY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, float zoomX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame, float zoomX)eVision.EShape
Draw(self, eVision.EDrawAdapter|None drawAdapter, eVision.EFrame frame)eVision.EShape
EditionMode(self)eVision.EShape
EditionMode(self, eVision.EEditionMode value)eVision.EShape
GetCorners(self, eVision.EPoint xy, eVision.EPoint XXy, eVision.EPoint xYY, eVision.EPoint XXYY)eVision.ERectangle
GetEdges(self, eVision.ELine x, eVision.ELine XX, eVision.ELine y, eVision.ELine YY)eVision.ERectangle
GetMidEdges(self, eVision.EPoint x, eVision.EPoint XX, eVision.EPoint y, eVision.EPoint YY)eVision.ERectangle
GetPoint(self, float fractionX, float fractionY)eVision.ERectangle
HitTest(self, int x, int y, float zoomX, float zoomY, float panX, float panY)eVision.EShape
HitTest(self, int x, int y, float zoomX, float zoomY, float panX)eVision.EShape
HitTest(self, int x, int y, float zoomX, float zoomY)eVision.EShape
HitTest(self, int x, int y, float zoomX)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX, float panY)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY, float panX)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX, float zoomY)eVision.EShape
HitTest(self, int x, int y, eVision.EFrame frame, float zoomX)eVision.EShape
IsEqual(self, eVision.ERectangle other)eVision.ERectangle
Load(self, str path)eVision.EShape
Load(self, eVision.ESerializer|None serializer)eVision.EShape
LocalToSensor(self, eVision.EFrame frame)eVision.ERectangle
Save(self, str path)eVision.EShape
Save(self, eVision.ESerializer|None serializer)eVision.EShape
SensorToLocal(self, eVision.EFrame frame)eVision.ERectangle
SetFromOppositeCorners(self, eVision.EPoint origin, eVision.EPoint end)eVision.ERectangle
SetFromThreeCorners(self, eVision.EPoint origin, eVision.EPoint middle, eVision.EPoint end)eVision.ERectangle
SetSize(self, float sizeX, float sizeY)eVision.ERectangle
SizeX(self)eVision.ERectangle
SizeX(self, float value)eVision.ERectangle
SizeY(self)eVision.ERectangle
SizeY(self, float value)eVision.ERectangle
ToFrame(self, bool useAngle, eVision.EFrameScaling frameScaling)eVision.EShape
ToFrame(self, bool useAngle, eVision.EFrameScaling frameScaling, eVision.EFrame shapeFrame)eVision.EShape