| __init__(self) | eVision.Easy3D.E3DTransformMatrix | |
| __init__(self, eVision.Easy3D.E3DTransformMatrix other) | eVision.Easy3D.E3DTransformMatrix | |
| __init__(self, float m00, float m10, float m20, float m30, float m01, float m11, float m21, float m31, float m02, float m12, float m22, float m32, float m03, float m13, float m23, float m33) | eVision.Easy3D.E3DTransformMatrix | |
| AzimuthElevationAngles(self) | eVision.Easy3D.E3DTransformMatrix | |
| CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateIdentityMatrix() | eVision.Easy3D.E3DTransformMatrix | static |
| CreateIsotropicScalingMatrix(float scale) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateOrthoBasis(eVision.Easy3D.E3DPoint e1, eVision.Easy3D.E3DPoint e2, eVision.Easy3D.E3DPoint e3, eVision.Easy3D.E3DPoint t) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateOrthographicProjectionMatrix(float width, float height) | eVision.Easy3D.E3DTransformMatrix | static |
| CreatePerspectiveProjectionMatrix(float distance, float width, float height) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationMatrix(eVision.Easy3D.E3DPoint axis, float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationXMatrix(float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationYMatrix(float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateRotationZMatrix(float angle) | eVision.Easy3D.E3DTransformMatrix | static |
| CreateTranslationMatrix(float dX, float dY, float dZ) | eVision.Easy3D.E3DTransformMatrix | static |
| EulerAngles(self) | eVision.Easy3D.E3DTransformMatrix | |
| GetOrthoBasis(self, eVision.Easy3D.E3DPoint e1, eVision.Easy3D.E3DPoint e2, eVision.Easy3D.E3DPoint e3, eVision.Easy3D.E3DPoint t) | eVision.Easy3D.E3DTransformMatrix | |
| GetValue(self, int column, int row) | eVision.Easy3D.E3DTransformMatrix | |
| Inverse(self) | eVision.Easy3D.E3DTransformMatrix | |
| IsRigid(self) | eVision.Easy3D.E3DTransformMatrix | |
| Load(self, str path) | eVision.Easy3D.E3DTransformMatrix | |
| Load(self, eVision.ESerializer|None serializer) | eVision.Easy3D.E3DTransformMatrix | |
| Save(self, str path) | eVision.Easy3D.E3DTransformMatrix | |
| Save(self, eVision.ESerializer|None serializer) | eVision.Easy3D.E3DTransformMatrix | |
| SetValue(self, int column, int row, float value) | eVision.Easy3D.E3DTransformMatrix | |
| Transpose(self) | eVision.Easy3D.E3DTransformMatrix | |