eVision C++ API 26.10.0-beta.2.dev
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eVision::EEllipse Member List

This is the complete list of members for eVision::EEllipse, including all inherited members.

CopyTo(eVision::EEllipse &other) consteVision::EEllipse
Drag(int32_t x, int32_t y, float zoomX, float zoomY, float panX, float panY)eVision::EShape
Drag(int32_t x, int32_t y, float zoomX, float zoomY, float panX)eVision::EShape
Drag(int32_t x, int32_t y, float zoomX, float zoomY)eVision::EShape
Drag(int32_t x, int32_t y, float zoomX)eVision::EShape
Drag(int32_t x, int32_t y)eVision::EShape
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::EShape
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::EShape
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::EShape
Drag(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX)eVision::EShape
Drag(int32_t x, int32_t y, const eVision::EFrame &frame)eVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX, float panY) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY, float panX) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX, float zoomY) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, float zoomX) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY, bool drawDiagonals) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY, float panX) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX, float zoomY) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame, float zoomX) consteVision::EShape
Draw(eVision::EDrawAdapter *drawAdapter, const eVision::EFrame &frame) consteVision::EShape
EEllipse()eVision::EEllipse
EEllipse(const eVision::EPoint &center, float radiusX, float radiusY, float radiusXOrientation, bool direct)eVision::EEllipse
EEllipse(const eVision::EPoint &center, float radiusX, float radiusY, float radiusXOrientation)eVision::EEllipse
EEllipse(const eVision::EPoint &center, float radiusX, float radiusY, float radiusXOrientation, float originAngle, float amplitude, bool direct)eVision::EEllipse
EEllipse(const eVision::EPoint &center, float radiusX, float radiusY, float radiusXOrientation, float originAngle, float amplitude)eVision::EEllipse
EEllipse(const eVision::EEllipse &other)eVision::EEllipse
EEllipse(CppWrapperInternal::InternalConstructor)eVision::EEllipse
EShape(CppWrapperInternal::InternalConstructor)eVision::EShape
Fit(const std::vector< eVision::EPoint > &points, bool fitArc, uint32_t numFilteringPasses, float filteringThreshold)eVision::EEllipsestatic
Fit(const std::vector< eVision::EPoint > &points, bool fitArc, uint32_t numFilteringPasses)eVision::EEllipsestatic
Fit(const std::vector< eVision::EPoint > &points, bool fitArc)eVision::EEllipsestatic
Fit(const std::vector< eVision::EPoint > &points)eVision::EEllipsestatic
GetAmplitude() consteVision::EEllipse
GetAngle() consteVision::EEllipse
GetAvailableEditionModes() consteVision::EEllipsevirtual
GetCenter() consteVision::EEllipse
GetCenterX() consteVision::EEllipse
GetCenterY() consteVision::EEllipse
GetDescription() consteVision::EEllipsevirtual
GetDistanceBetweenPointAndEllipse(const eVision::EPoint &pt, const eVision::EEllipse &ellipse, bool limited)eVision::EEllipsestatic
GetDistanceBetweenPointAndEllipse(const eVision::EPoint &pt, const eVision::EEllipse &ellipse)eVision::EEllipsestatic
GetEditionMode() consteVision::EShape
GetEndAngle() consteVision::EEllipse
GetHorizontalRadius() consteVision::EEllipse
GetHorizontalRadiusOrientation() consteVision::EEllipse
GetOriginAngle() consteVision::EEllipse
GetVerticalRadius() consteVision::EEllipse
HitTest(int32_t x, int32_t y, float zoomX, float zoomY, float panX, float panY)eVision::EShape
HitTest(int32_t x, int32_t y, float zoomX, float zoomY, float panX)eVision::EShape
HitTest(int32_t x, int32_t y, float zoomX, float zoomY)eVision::EShape
HitTest(int32_t x, int32_t y, float zoomX)eVision::EShape
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX, float panY)eVision::EShape
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY, float panX)eVision::EShape
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX, float zoomY)eVision::EShape
HitTest(int32_t x, int32_t y, const eVision::EFrame &frame, float zoomX)eVision::EShape
IsDirect() consteVision::EEllipse
IsFull() consteVision::EEllipse
Load(const std::string &path)eVision::EShape
Load(eVision::ESerializer *serializer)eVision::EShape
operator=(const eVision::EEllipse &other)eVision::EEllipse
Save(const std::string &path)eVision::EShape
Save(eVision::ESerializer *serializer)eVision::EShape
SetAmplitude(float amplitude)eVision::EEllipse
SetAngle(float angle)eVision::EEllipse
SetCenter(const eVision::EPoint &center)eVision::EEllipse
SetCenterX(float centerX)eVision::EEllipse
SetCenterY(float centerY)eVision::EEllipse
SetEditionMode(eVision::EEditionMode modes)eVision::EShape
SetHorizontalRadius(float radius)eVision::EEllipse
SetHorizontalRadiusOrientation(float orientation)eVision::EEllipse
SetOriginAngle(float angle)eVision::EEllipse
SetVerticalRadius(float radius)eVision::EEllipse
ToFrame(bool useAngle, eVision::EFrameScaling frameScaling) consteVision::EShape
ToFrame(bool useAngle, eVision::EFrameScaling frameScaling, const eVision::EFrame &shapeFrame) consteVision::EShape
wrappedClass_eVision::EShape
~EEllipse()eVision::EEllipsevirtual
~EShape()eVision::EShapevirtual