eVision C++ API 26.10.0-beta.2.dev
Loading...
Searching...
No Matches
eVision::Easy3D::E3DAlignment Class Reference

Represents a 3D Alignment returned by E3DAligner. More...

#include <eVision/Easy3D/Easy3DMatch/E3DAlignment.h>

Inheritance diagram for eVision::Easy3D::E3DAlignment:
Collaboration diagram for eVision::Easy3D::E3DAlignment:

Public Member Functions

 E3DAlignment ()
 Constructs an E3DAlignment.
 E3DAlignment (const eVision::Easy3D::E3DAlignment &other)
 Constructs an E3DAlignment.
virtual ~E3DAlignment () throw ()
virtual eVision::Easy3D::E3DAlignment & operator= (const eVision::Easy3D::E3DAlignment &other)
 Assignment operator.
eVision::Easy3D::E3DTransformMatrix GetPose () const
 Gets the pose of the E3DAlignment. The pose is an E3DTransformMatrix to apply to the scan to align it on the reference.
float GetError () const
 Gets the E3DAlignment error. The lower the error, the better the alignment. The error represents the average euclidean distance between the points of the reference and the scan without taking outliers into account.
int GetRefPoseMatchedIndex () const
 Gets the reference pose index to which the scan was matched. These reference poses can be obtained by using E3DAligner::RetrieveReferencePosesProjections.
 E3DAlignment (CppWrapperInternal::InternalConstructor)

Public Attributes

CppWrapperInternal::WrappedClass wrappedClass_

Detailed Description

Represents a 3D Alignment returned by E3DAligner.

License(s): Easy3DMatch

Constructor & Destructor Documentation

◆ E3DAlignment() [1/3]

eVision::Easy3D::E3DAlignment::E3DAlignment ( )

Constructs an E3DAlignment.

◆ E3DAlignment() [2/3]

eVision::Easy3D::E3DAlignment::E3DAlignment ( const eVision::Easy3D::E3DAlignment & other)

Constructs an E3DAlignment.

Parameters
otherAnother E3DAlignment object to be copied in the new E3DAlignment object.

◆ ~E3DAlignment()

eVision::Easy3D::E3DAlignment::~E3DAlignment ( )
throw ( )
virtual

◆ E3DAlignment() [3/3]

eVision::Easy3D::E3DAlignment::E3DAlignment ( CppWrapperInternal::InternalConstructor )

Member Function Documentation

◆ GetError()

float eVision::Easy3D::E3DAlignment::GetError ( ) const

Gets the E3DAlignment error. The lower the error, the better the alignment. The error represents the average euclidean distance between the points of the reference and the scan without taking outliers into account.

◆ GetPose()

eVision::Easy3D::E3DTransformMatrix eVision::Easy3D::E3DAlignment::GetPose ( ) const

Gets the pose of the E3DAlignment. The pose is an E3DTransformMatrix to apply to the scan to align it on the reference.

◆ GetRefPoseMatchedIndex()

int eVision::Easy3D::E3DAlignment::GetRefPoseMatchedIndex ( ) const

Gets the reference pose index to which the scan was matched. These reference poses can be obtained by using E3DAligner::RetrieveReferencePosesProjections.

◆ operator=()

eVision::Easy3D::E3DAlignment & eVision::Easy3D::E3DAlignment::operator= ( const eVision::Easy3D::E3DAlignment & other)
virtual

Assignment operator.

Parameters
otherThe E3DAlignment object that should be copied.

Member Data Documentation

◆ wrappedClass_

CppWrapperInternal::WrappedClass eVision::Easy3D::E3DAlignment::wrappedClass_