eVision C++ API 26.10.0-beta.2.dev
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eVision::Easy3D::EDepthMap Member List

This is the complete list of members for eVision::Easy3D::EDepthMap, including all inherited members.

AddMetadata(const std::string &Key, const std::string &value)=0eVision::Easy3D::EDepthMappure virtual
Clear()=0eVision::Easy3D::EDepthMappure virtual
ClearMetadata()=0eVision::Easy3D::EDepthMappure virtual
ConvertCoordinatesMapToPixel(const eVision::EPoint &mapCoordinates, eVision::EIntPoint &pixelCoordinates) const =0eVision::Easy3D::EDepthMappure virtual
ConvertCoordinatesMapToPixel(float x3D, float y3D, int &xBuffer, int &yBuffer) const =0eVision::Easy3D::EDepthMappure virtual
ConvertCoordinatesPixelToMap(eVision::EIntPoint pixelCoordinates) const =0eVision::Easy3D::EDepthMappure virtual
ConvertCoordinatesPixelToMap(int xBuffer, int yBuffer, float &x3D, float &y3D) const =0eVision::Easy3D::EDepthMappure virtual
Create(const std::string &path)eVision::Easy3D::EDepthMapstatic
DeleteMetadata(const std::string &Key)=0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector) const =0eVision::Easy3D::EDepthMappure virtual
Draw(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EC24Vector *c24Vector) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EBW8Vector *bw8Vector) const =0eVision::Easy3D::EDepthMappure virtual
Draw(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EC24Vector *c24Vector) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(eVision::EDrawAdapter *graphicContext, eVision::EBW8Vector *bw8Vector) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EC24Vector *c24Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EC24Vector *c24Vector) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY, eVision::EC24 colorUndefinedPixel) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX, float panY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY, float panX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX, float zoomY) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EBW8Vector *bw8Vector, float zoomX) const =0eVision::Easy3D::EDepthMappure virtual
DrawImage(HDC graphicContext, eVision::EBW8Vector *bw8Vector) const =0eVision::Easy3D::EDepthMappure virtual
EDepthMap(CppWrapperInternal::InternalConstructor)eVision::Easy3D::EDepthMap
GetAxisSystemType() const =0eVision::Easy3D::EDepthMappure virtual
GetBufferPtr()=0eVision::Easy3D::EDepthMappure virtual
GetBufferPtr(int32_t x, int32_t y)=0eVision::Easy3D::EDepthMappure virtual
GetBufferPtr() const =0eVision::Easy3D::EDepthMappure virtual
GetBufferPtr(int32_t x, int32_t y) const =0eVision::Easy3D::EDepthMappure virtual
GetCheckedBufferPtr(int32_t x, int32_t y)=0eVision::Easy3D::EDepthMappure virtual
GetCheckedBufferPtr(int32_t x, int32_t y) const =0eVision::Easy3D::EDepthMappure virtual
GetHeight() const =0eVision::Easy3D::EDepthMappure virtual
GetMetadata(const std::string &Key) const =0eVision::Easy3D::EDepthMappure virtual
GetRowPitch() const =0eVision::Easy3D::EDepthMappure virtual
GetType() const =0eVision::Easy3D::EDepthMappure virtual
GetWidth() const =0eVision::Easy3D::EDepthMappure virtual
GetZResolution() const =0eVision::Easy3D::EDepthMappure virtual
GetZValue(const int32_t x, const int32_t y) const =0eVision::Easy3D::EDepthMappure virtual
IsVoid() const =0eVision::Easy3D::EDepthMappure virtual
Load(const std::string &path)=0eVision::Easy3D::EDepthMappure virtual
Load(eVision::ESerializer *serializer)=0eVision::Easy3D::EDepthMappure virtual
LoadImage(const std::string &path, bool withMetadata)=0eVision::Easy3D::EDepthMappure virtual
LoadImage(const std::string &path)=0eVision::Easy3D::EDepthMappure virtual
LoadImageAndMetadata(const std::string &pathImage, const std::string &pathMetadata)=0eVision::Easy3D::EDepthMappure virtual
LoadMetadata(const std::string &path)=0eVision::Easy3D::EDepthMappure virtual
ModifyMetadata(const std::string &Key, const std::string &value)=0eVision::Easy3D::EDepthMappure virtual
Save(const std::string &path) const =0eVision::Easy3D::EDepthMappure virtual
Save(eVision::ESerializer *serializer) const =0eVision::Easy3D::EDepthMappure virtual
SaveImage(const std::string &path, eVision::EImageFileType type, bool withMetadata) const =0eVision::Easy3D::EDepthMappure virtual
SaveImage(const std::string &path, eVision::EImageFileType type) const =0eVision::Easy3D::EDepthMappure virtual
SaveImage(const std::string &path) const =0eVision::Easy3D::EDepthMappure virtual
SaveImageAndMetadata(const std::string &pathImage, const std::string &pathMetadata, eVision::EImageFileType type) const =0eVision::Easy3D::EDepthMappure virtual
SaveImageAndMetadata(const std::string &pathImage, const std::string &pathMetadata) const =0eVision::Easy3D::EDepthMappure virtual
SaveJpeg(const std::string &path, int quality) const =0eVision::Easy3D::EDepthMappure virtual
SaveJpeg(const std::string &path) const =0eVision::Easy3D::EDepthMappure virtual
SaveJpeg2K(const std::string &path, int quality) const =0eVision::Easy3D::EDepthMappure virtual
SaveJpeg2K(const std::string &path) const =0eVision::Easy3D::EDepthMappure virtual
SaveMetadata(const std::string &path)=0eVision::Easy3D::EDepthMappure virtual
SetAxisSystemType(eVision::Easy3D::EAxisSystemType baseType)=0eVision::Easy3D::EDepthMappure virtual
SetBufferPtr(int32_t width, int32_t height, void *imagePointer, int32_t bitsPerRow)=0eVision::Easy3D::EDepthMappure virtual
SetBufferPtr(int32_t width, int32_t height, void *imagePointer)=0eVision::Easy3D::EDepthMappure virtual
SetHeight(int32_t height)=0eVision::Easy3D::EDepthMappure virtual
SetSize(int32_t width, int32_t height)=0eVision::Easy3D::EDepthMappure virtual
SetSize(const eVision::Easy3D::EDepthMap &other)=0eVision::Easy3D::EDepthMappure virtual
SetWidth(int32_t width)=0eVision::Easy3D::EDepthMappure virtual
SetZResolution(float resolution)=0eVision::Easy3D::EDepthMappure virtual
UseExternalBuffer(int32_t width, int32_t height, void *buffer, int32_t rowPitch)=0eVision::Easy3D::EDepthMappure virtual
wrappedClass_eVision::Easy3D::EDepthMap
~EDepthMap()eVision::Easy3D::EDepthMapvirtual