eVision C++ API 26.10.0-beta.2.dev
Loading...
Searching...
No Matches
eVision::Easy3D::E3DClosestPoint Struct Reference

Struct containing the E3DPoint of an EPointCloud that is closest to a line or segment with its index in the cloud and its distance to the line or segment. More...

#include <eVision/Easy3D/E3DClosestPoint.h>

Collaboration diagram for eVision::Easy3D::E3DClosestPoint:

Public Member Functions

 E3DClosestPoint ()
 Constructs a E3DClosestPoint.
 E3DClosestPoint (eVision::Easy3D::E3DPoint closestPoint, int32_t closestPointIndex, float distance)
 Constructs a E3DClosestPoint.

Public Attributes

eVision::Easy3D::E3DPoint ClosestPoint
 E3DPoint of the EPointCloud that is closest to the line or segment.
int32_t ClosestPointIndex
 Index of the closest E3DPoint in the EPointCloud.
float Distance
 Distance between the closest E3DPoint and the line or segment.

Detailed Description

Struct containing the E3DPoint of an EPointCloud that is closest to a line or segment with its index in the cloud and its distance to the line or segment.

License(s): None

Constructor & Destructor Documentation

◆ E3DClosestPoint() [1/2]

eVision::Easy3D::E3DClosestPoint::E3DClosestPoint ( )

Constructs a E3DClosestPoint.

◆ E3DClosestPoint() [2/2]

eVision::Easy3D::E3DClosestPoint::E3DClosestPoint ( eVision::Easy3D::E3DPoint closestPoint,
int32_t closestPointIndex,
float distance )

Constructs a E3DClosestPoint.

Parameters
closestPointE3DPoint of the EPointCloud that is closest to the line or segment.
closestPointIndexIndex of the closest E3DPoint in the EPointCloud.
distanceDistance between the closest E3DPoint and the line or segment.

Member Data Documentation

◆ ClosestPoint

eVision::Easy3D::E3DPoint eVision::Easy3D::E3DClosestPoint::ClosestPoint

E3DPoint of the EPointCloud that is closest to the line or segment.

◆ ClosestPointIndex

int32_t eVision::Easy3D::E3DClosestPoint::ClosestPointIndex

Index of the closest E3DPoint in the EPointCloud.

◆ Distance

float eVision::Easy3D::E3DClosestPoint::Distance

Distance between the closest E3DPoint and the line or segment.