| AddAnisotropicScalingTransform(float scaleX, float scaleY, float scaleZ) | eVision.Easy3D.EAffineTransformer | |
| AddIsotropicScalingTransform(float scale) | eVision.Easy3D.EAffineTransformer | |
| AddOrthographicProjectionTransform(float width, float height) | eVision.Easy3D.EAffineTransformer | |
| AddPerspectiveProjectionTransform(float distance, float width, float height) | eVision.Easy3D.EAffineTransformer | |
| AddRotationXTransform(float Angle) | eVision.Easy3D.EAffineTransformer | |
| AddRotationYTransform(float Angle) | eVision.Easy3D.EAffineTransformer | |
| AddRotationZTransform(float Angle) | eVision.Easy3D.EAffineTransformer | |
| AddTransform(eVision.Easy3D.E3DTransformMatrix matrix) | eVision.Easy3D.EAffineTransformer | |
| AddTranslationTransform(float dX, float dY, float dZ) | eVision.Easy3D.EAffineTransformer | |
| ApplyMatrix(eVision.Easy3D.E3DTransformMatrix matrix, eVision.Easy3D.EPointCloud cloud, eVision.Easy3D.EPointCloud transformedCloud) | eVision.Easy3D.EAffineTransformer | static |
| ApplyMatrix(eVision.Easy3D.E3DTransformMatrix matrix, eVision.Easy3D.EPointCloud cloud) | eVision.Easy3D.EAffineTransformer | static |
| ApplyMatrix(eVision.Easy3D.E3DTransformMatrix matrix, eVision.Easy3D.E3DPoint[] sourcePoints, out eVision.Easy3D.E3DPoint[] transformedPoints) | eVision.Easy3D.EAffineTransformer | static |
| ApplyMatrix(eVision.Easy3D.E3DTransformMatrix matrix, eVision.Easy3D.EMesh mesh, eVision.Easy3D.EMesh transformedMesh) | eVision.Easy3D.EAffineTransformer | static |
| ApplyMatrix(eVision.Easy3D.E3DTransformMatrix matrix, eVision.Easy3D.EMesh mesh) | eVision.Easy3D.EAffineTransformer | static |
| ApplyMatrix(eVision.Easy3D.E3DTransformMatrix matrix, eVision.Easy3D.E3DPoint sourcePoint) | eVision.Easy3D.EAffineTransformer | static |
| ApplyTransform(eVision.Easy3D.EPointCloud cloud, eVision.Easy3D.EPointCloud transformedCloud) | eVision.Easy3D.EAffineTransformer | |
| ApplyTransform(eVision.Easy3D.EPointCloud cloud) | eVision.Easy3D.EAffineTransformer | |
| ApplyTransform(eVision.Easy3D.EMesh mesh, eVision.Easy3D.EMesh transformedMesh) | eVision.Easy3D.EAffineTransformer | |
| ApplyTransform(eVision.Easy3D.EMesh mesh) | eVision.Easy3D.EAffineTransformer | |
| ApplyTransform(eVision.Easy3D.E3DPoint[] sourcePoints, out eVision.Easy3D.E3DPoint[] transformedPoints) | eVision.Easy3D.EAffineTransformer | |
| ApplyTransform(eVision.Easy3D.E3DPoint sourcePoint) | eVision.Easy3D.EAffineTransformer | |
| CreateAnisotropicScalingMatrix(float scaleX, float scaleY, float scaleZ) | eVision.Easy3D.EAffineTransformer | static |
| CreateIdentityMatrix() | eVision.Easy3D.EAffineTransformer | static |
| CreateIsotropicScalingMatrix(float scale) | eVision.Easy3D.EAffineTransformer | static |
| CreateOrthographicProjectionMatrix(float width, float height) | eVision.Easy3D.EAffineTransformer | static |
| CreatePerspectiveProjectionMatrix(float distance, float width, float height) | eVision.Easy3D.EAffineTransformer | static |
| CreateRotationXMatrix(float Angle) | eVision.Easy3D.EAffineTransformer | static |
| CreateRotationYMatrix(float Angle) | eVision.Easy3D.EAffineTransformer | static |
| CreateRotationZMatrix(float Angle) | eVision.Easy3D.EAffineTransformer | static |
| CreateTranslationMatrix(float dX, float dY, float dZ) | eVision.Easy3D.EAffineTransformer | static |
| EAffineTransformer() | eVision.Easy3D.EAffineTransformer | |
| EAffineTransformer(eVision.Easy3D.EAffineTransformer other) | eVision.Easy3D.EAffineTransformer | |
| Reset() | eVision.Easy3D.EAffineTransformer | |
| Transform | eVision.Easy3D.EAffineTransformer | |