Vector objects are used to store 1-dimensional data. More...


Public Member Functions | |
| None | __init__ (self) |
| Constructs a vector. | |
| None | __init__ (self, eVision.EPeakVector other) |
| Constructs a vector. | |
| None | __init__ (self, int maxNumberOfElements) |
| Constructs a vector. | |
| None | AddElement (self, eVision.EPeak element) |
| Appends (adds at the tail) an element to the vector. | |
| eVision.EPeak | GetElement (self, int index) |
| Returns the vector element at the given index. | |
| None | SetElement (self, int index, eVision.EPeak value) |
| Modifies the vector element at the given index by the given value. | |
| eVision.EPeak | IndexOperator_Getter (self, int index) |
| None | IndexOperator_Setter (self, int index, eVision.EPeak value) |
| ctypes.c_void_p | RawDataPtr (self) |
| Pointer to the vector data. | |
| Public Member Functions inherited from eVision.EVector | |
| None | Empty (self) |
| Resets the number of elements to 0. | |
| None | RemoveElement (self, int index) |
| Removes the element at the specified position. | |
| None | Save (self, str path) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Save (self, eVision.ESerializer|None serializer) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Save (self, str path, int un32Version) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Save (self, eVision.ESerializer|None serializer, int un32Version) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Load (self, str path) |
| Loads the eVision.EVector object with all its attributes. | |
| None | Load (self, eVision.ESerializer|None serializer) |
| Loads the eVision.EVector object with all its attributes. | |
| None | Load (self, str path, int un32Version) |
| Loads the eVision.EVector object with all its attributes. | |
| None | Load (self, eVision.ESerializer|None serializer, int un32Version) |
| Loads the eVision.EVector object with all its attributes. | |
| int | NumElements (self) |
| Number of elements in the vector. | |
| NumElements (self, int value) | |
| Number of elements in the vector. | |
Vector objects are used to store 1-dimensional data.
Remarks:
Using vectors is very similar to using 1-dimensional arrays, except that the size can vary at runtime. Memory allocation is handled internally.
License(s): BasicTypes
| None eVision.EPeakVector.__init__ | ( | self | ) |
Constructs a vector.
| None eVision.EPeakVector.__init__ | ( | self, | |
| eVision.EPeakVector | other ) |
Constructs a vector.
| other | eVision.EPeakVector object to be copied |
| None eVision.EPeakVector.__init__ | ( | self, | |
| int | maxNumberOfElements ) |
Constructs a vector.
| maxNumberOfElements | Optionally, memory can be pre-allocated to accommodate a given number of elements. |
| None eVision.EPeakVector.AddElement | ( | self, | |
| eVision.EPeak | element ) |
Appends (adds at the tail) an element to the vector.
| element | The element to be added. |
| eVision.EPeak eVision.EPeakVector.GetElement | ( | self, | |
| int | index ) |
Returns the vector element at the given index.
Remarks:
If the given index is outside the bounds of the vector, the error code eVision.EError.Parameter1OutOfRange is set.
| index | Index, between 0 and eVision.EVector.NumElements (excluded) of the element to be accessed. |
| eVision.EPeak eVision.EPeakVector.IndexOperator_Getter | ( | self, | |
| int | index ) |
| None eVision.EPeakVector.IndexOperator_Setter | ( | self, | |
| int | index, | ||
| eVision.EPeak | value ) |
| ctypes.c_void_p eVision.EPeakVector.RawDataPtr | ( | self | ) |
Pointer to the vector data.
| None eVision.EPeakVector.SetElement | ( | self, | |
| int | index, | ||
| eVision.EPeak | value ) |
Modifies the vector element at the given index by the given value.
Remarks:
If the given index is outside the bounds of the vector, the error code eVision.EError.Parameter1OutOfRange is set.
| index | Index, between 0 and eVision.EVector.NumElements (excluded), of the element to be modified. |
| value | The new value for the element. |