E3DRightOrthonormalAxisSystem is a subassembly of E3DAxisSystem with properties Orthogonal and Normed and Right. More...
#include <eVision/Easy3D/E3DRightOrthonormalAxisSystem.h>
Public Member Functions | |
| E3DRightOrthonormalAxisSystem () | |
| Constructs an E3DRightOrthonormalAxisSystem. | |
| E3DRightOrthonormalAxisSystem (const eVision::Easy3D::E3DAxisSystem &other) | |
| Constructs an E3DRightOrthonormalAxisSystem. | |
| E3DRightOrthonormalAxisSystem (const eVision::Easy3D::E3DRightOrthonormalAxisSystem &other) | |
| Constructs an E3DRightOrthonormalAxisSystem. | |
| E3DRightOrthonormalAxisSystem (const eVision::Easy3D::E3DPoint &Origin, const eVision::Easy3D::E3DPoint &axisX, const eVision::Easy3D::E3DPoint &axisY, const eVision::Easy3D::E3DPoint &axisZ) | |
| Constructs an E3DRightOrthonormalAxisSystem. | |
| virtual | ~E3DRightOrthonormalAxisSystem () throw () |
| eVision::Easy3D::E3DRightOrthonormalAxisSystem & | operator= (const eVision::Easy3D::E3DRightOrthonormalAxisSystem &other) |
| Assignment operator. | |
| E3DRightOrthonormalAxisSystem (CppWrapperInternal::InternalConstructor) | |
| Public Member Functions inherited from eVision::Easy3D::E3DAxisSystem | |
| E3DAxisSystem () | |
| Constructs an E3DAxisSystem. | |
| E3DAxisSystem (const eVision::Easy3D::E3DPoint &Origin, const eVision::Easy3D::E3DPoint &axisX, const eVision::Easy3D::E3DPoint &axisY, const eVision::Easy3D::E3DPoint &axisZ) | |
| Constructs an E3DAxisSystem. | |
| E3DAxisSystem (const eVision::Easy3D::E3DAxisSystem &other) | |
| Constructs an E3DAxisSystem. | |
| virtual | ~E3DAxisSystem () throw () |
| eVision::Easy3D::E3DAxisSystem & | operator= (const eVision::Easy3D::E3DAxisSystem &other) |
| Assignment operator. | |
| bool | operator== (const eVision::Easy3D::E3DAxisSystem &other) const |
| equality operator | |
| bool | operator!= (const eVision::Easy3D::E3DAxisSystem &other) const |
| inequality operator | |
| eVision::Easy3D::E3DPoint | GetOrigin () const |
| Gets the origin. | |
| eVision::Easy3D::E3DPoint | GetAxisX () const |
| Gets the X axis. | |
| eVision::Easy3D::E3DPoint | GetAxisY () const |
| Gets the Y axis. | |
| eVision::Easy3D::E3DPoint | GetAxisZ () const |
| Gets the Z axis. | |
| float | GetNormX () const |
| Gets the norm of the X axis. | |
| float | GetNormY () const |
| Gets the norm of the Y axis. | |
| float | GetNormZ () const |
| Gets the norm of the Z axis. | |
| bool | IsRightHanded () const |
| return true if this base axis system is Right Handed | |
| bool | IsOrthogonal () const |
| return true if this base axis system is Orthogonal | |
| bool | IsNormal () const |
| return true if this base axis system is Normed | |
| void | Load (const std::string &path) |
| Load the E3DAxisSystem configuration. The given ESerializer must have been created for reading. | |
| void | Load (eVision::ESerializer *serializer) |
| Load the E3DAxisSystem configuration. The given ESerializer must have been created for reading. | |
| void | Save (const std::string &path) |
| Save the E3DAxisSystem configuration. The given ESerializer must have been created for writing. | |
| void | Save (eVision::ESerializer *serializer) |
| Save the E3DAxisSystem configuration. The given ESerializer must have been created for writing. | |
| E3DAxisSystem (CppWrapperInternal::InternalConstructor) | |
Additional Inherited Members | |
| Static Public Member Functions inherited from eVision::Easy3D::E3DAxisSystem | |
| static bool | CheckIsOrthogonal (const eVision::Easy3D::E3DPoint &axisX, const eVision::Easy3D::E3DPoint &axisY, const eVision::Easy3D::E3DPoint &axisZ) |
| check if the given axis system is Orthogonal | |
| static bool | CheckIsNormal (const eVision::Easy3D::E3DPoint &axisX, const eVision::Easy3D::E3DPoint &axisY, const eVision::Easy3D::E3DPoint &axisZ) |
| check if the given axis system is Normed | |
| static bool | CheckIsRightHanded (const eVision::Easy3D::E3DPoint &axisX, const eVision::Easy3D::E3DPoint &axisY, const eVision::Easy3D::E3DPoint &axisZ) |
| check if the given axis system is Right | |
| Public Attributes inherited from eVision::Easy3D::E3DAxisSystem | |
| CppWrapperInternal::WrappedClass | wrappedClass_ |
E3DRightOrthonormalAxisSystem is a subassembly of E3DAxisSystem with properties Orthogonal and Normed and Right.
License(s): Easy3D
| eVision::Easy3D::E3DRightOrthonormalAxisSystem::E3DRightOrthonormalAxisSystem | ( | ) |
Constructs an E3DRightOrthonormalAxisSystem.
throws an exception if the axis are not orthogonal and normed and right
| eVision::Easy3D::E3DRightOrthonormalAxisSystem::E3DRightOrthonormalAxisSystem | ( | const eVision::Easy3D::E3DAxisSystem & | other | ) |
Constructs an E3DRightOrthonormalAxisSystem.
| other | Reference to another E3DRightOrthonormalAxisSystem used for the initialization. |
throws an exception if the axis are not orthogonal and normed and right
| eVision::Easy3D::E3DRightOrthonormalAxisSystem::E3DRightOrthonormalAxisSystem | ( | const eVision::Easy3D::E3DRightOrthonormalAxisSystem & | other | ) |
Constructs an E3DRightOrthonormalAxisSystem.
| other | Reference to another E3DRightOrthonormalAxisSystem used for the initialization. |
throws an exception if the axis are not orthogonal and normed and right
| eVision::Easy3D::E3DRightOrthonormalAxisSystem::E3DRightOrthonormalAxisSystem | ( | const eVision::Easy3D::E3DPoint & | Origin, |
| const eVision::Easy3D::E3DPoint & | axisX, | ||
| const eVision::Easy3D::E3DPoint & | axisY, | ||
| const eVision::Easy3D::E3DPoint & | axisZ ) |
Constructs an E3DRightOrthonormalAxisSystem.
| Origin | The origin of the axis system |
| axisX | The X axis |
| axisY | The Y axis |
| axisZ | The Z axis |
throws an exception if the axis are not orthogonal and normed and right
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virtual | ||||||||||||
| eVision::Easy3D::E3DRightOrthonormalAxisSystem::E3DRightOrthonormalAxisSystem | ( | CppWrapperInternal::InternalConstructor | ) |
| eVision::Easy3D::E3DRightOrthonormalAxisSystem & eVision::Easy3D::E3DRightOrthonormalAxisSystem::operator= | ( | const eVision::Easy3D::E3DRightOrthonormalAxisSystem & | other | ) |
Assignment operator.
| other | The source E3DRightOrthonormalAxisSystem. |