Performs the conversion from an EZMap to an EMesh. More...
#include <eVision/Easy3D/EZMapToMeshConverter.h>
Public Member Functions | |
| EZMapToMeshConverter () | |
| Creates an EZMapToMeshConverter object. | |
| EZMapToMeshConverter (const eVision::Easy3D::EZMapToMeshConverter &other) | |
| Creates an EZMapToMeshConverter object. | |
| virtual | ~EZMapToMeshConverter () throw () |
| eVision::Easy3D::EZMapToMeshConverter & | operator= (const eVision::Easy3D::EZMapToMeshConverter &other) |
| Assignment operator. | |
| void | Load (const std::string &path) |
| Loads the converter configuration. The given ESerializer must have been created for reading. | |
| void | Load (eVision::ESerializer *serializer) |
| Loads the converter configuration. The given ESerializer must have been created for reading. | |
| void | Save (const std::string &path) |
| Saves the converter configuration. The given ESerializer must have been created for writing. | |
| void | Save (eVision::ESerializer *serializer) |
| Saves the converter configuration. The given ESerializer must have been created for writing. | |
| void | SetMaxEdgeLength (float maxEdgeLength) |
| Sets/Gets the maximal length of the longest edge of a triangle of the mesh. Larger triangles will be filtered out. A value of 0 does not perform any filtering. Set to 0 by default. | |
| float | GetMaxEdgeLength () const |
| Sets/Gets the maximal length of the longest edge of a triangle of the mesh. Larger triangles will be filtered out. A value of 0 does not perform any filtering. Set to 0 by default. | |
| void | Convert (const eVision::Easy3D::EZMap8 &srcZMap, eVision::Easy3D::EMesh &mesh) const |
| The method 'Convert' performs the conversion from an EZMap to an EMesh. | |
| void | Convert (const eVision::Easy3D::EZMap16 &srcZMap, eVision::Easy3D::EMesh &mesh) const |
| The method 'Convert' performs the conversion from an EZMap to an EMesh. | |
| void | Convert (const eVision::Easy3D::EZMap32f &srcZMap, eVision::Easy3D::EMesh &mesh) const |
| The method 'Convert' performs the conversion from an EZMap to an EMesh. | |
| void | Convert (const eVision::Easy3D::EZMap *srcZMap, eVision::Easy3D::EMesh &mesh) const |
| The method 'Convert' performs the conversion from an EZMap to an EMesh. | |
| EZMapToMeshConverter (CppWrapperInternal::InternalConstructor) | |
Public Attributes | |
| CppWrapperInternal::WrappedClass | wrappedClass_ |
| eVision::Easy3D::EZMapToMeshConverter::EZMapToMeshConverter | ( | ) |
Creates an EZMapToMeshConverter object.
| eVision::Easy3D::EZMapToMeshConverter::EZMapToMeshConverter | ( | const eVision::Easy3D::EZMapToMeshConverter & | other | ) |
Creates an EZMapToMeshConverter object.
| other | Reference to the EZMapToMeshConverter object used for the initialization. |
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virtual | ||||||||||||
| eVision::Easy3D::EZMapToMeshConverter::EZMapToMeshConverter | ( | CppWrapperInternal::InternalConstructor | ) |
| void eVision::Easy3D::EZMapToMeshConverter::Convert | ( | const eVision::Easy3D::EZMap * | srcZMap, |
| eVision::Easy3D::EMesh & | mesh ) const |
| void eVision::Easy3D::EZMapToMeshConverter::Convert | ( | const eVision::Easy3D::EZMap16 & | srcZMap, |
| eVision::Easy3D::EMesh & | mesh ) const |
| void eVision::Easy3D::EZMapToMeshConverter::Convert | ( | const eVision::Easy3D::EZMap32f & | srcZMap, |
| eVision::Easy3D::EMesh & | mesh ) const |
| void eVision::Easy3D::EZMapToMeshConverter::Convert | ( | const eVision::Easy3D::EZMap8 & | srcZMap, |
| eVision::Easy3D::EMesh & | mesh ) const |
| float eVision::Easy3D::EZMapToMeshConverter::GetMaxEdgeLength | ( | ) | const |
Sets/Gets the maximal length of the longest edge of a triangle of the mesh. Larger triangles will be filtered out. A value of 0 does not perform any filtering. Set to 0 by default.
| void eVision::Easy3D::EZMapToMeshConverter::Load | ( | const std::string & | path | ) |
Loads the converter configuration. The given ESerializer must have been created for reading.
| path | The file path. |
| void eVision::Easy3D::EZMapToMeshConverter::Load | ( | eVision::ESerializer * | serializer | ) |
Loads the converter configuration. The given ESerializer must have been created for reading.
| serializer | The serializer. |
| eVision::Easy3D::EZMapToMeshConverter & eVision::Easy3D::EZMapToMeshConverter::operator= | ( | const eVision::Easy3D::EZMapToMeshConverter & | other | ) |
Assignment operator.
| other | Reference to the EZMapToMeshConverter object used for the assignment. |
| void eVision::Easy3D::EZMapToMeshConverter::Save | ( | const std::string & | path | ) |
Saves the converter configuration. The given ESerializer must have been created for writing.
| path | The file path. |
| void eVision::Easy3D::EZMapToMeshConverter::Save | ( | eVision::ESerializer * | serializer | ) |
Saves the converter configuration. The given ESerializer must have been created for writing.
| serializer | Pointer to the ESerializer created for writing. |
| void eVision::Easy3D::EZMapToMeshConverter::SetMaxEdgeLength | ( | float | maxEdgeLength | ) |
Sets/Gets the maximal length of the longest edge of a triangle of the mesh. Larger triangles will be filtered out. A value of 0 does not perform any filtering. Set to 0 by default.
| CppWrapperInternal::WrappedClass eVision::Easy3D::EZMapToMeshConverter::wrappedClass_ |