eVision .NET API
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eVision.Legacy.EWorldShape Member List

This is the complete list of members for eVision.Legacy.EWorldShape, including all inherited members.

ActiveeVision.Legacy.EShape
ActiveRecursiveeVision.Legacy.EShape
ActualShapeeVision.Legacy.EShape
ActualShapeRecursiveeVision.Legacy.EShape
AddLandmark(eVision.EPoint sensorPoint, eVision.EPoint worldPoint)eVision.Legacy.EWorldShape
AddPoint(eVision.EPoint sensorPoint)eVision.Legacy.EWorldShape
AngleeVision.Legacy.EWorldShape
Attach(eVision.Legacy.EShape mother)eVision.Legacy.EShape
AutoCalibrate(bool testEmpiricalModes)eVision.Legacy.EWorldShape
AutoCalibrate()eVision.Legacy.EWorldShape
AutoCalibrate(uint calibrationModes)eVision.Legacy.EWorldShape
AutoCalibrateDotGrid(eVision.EROIBW8 sourceImage, float columnPitch, float rowPitch, bool testEmpiricalModes, bool testAdvancedMode)eVision.Legacy.EWorldShape
AutoCalibrateDotGrid(eVision.EROIBW8 sourceImage, float columnPitch, float rowPitch, bool testEmpiricalModes)eVision.Legacy.EWorldShape
AutoCalibrateDotGrid(eVision.EROIBW8 sourceImage, float columnPitch, float rowPitch)eVision.Legacy.EWorldShape
AutoCalibrateDotGrid(eVision.EROIBW8 sourceImage, float columnPitch, float rowPitch, uint enabledCalibrationModes)eVision.Legacy.EWorldShape
AutoCalibrateLandmarks(bool testEmpiricalModes)eVision.Legacy.EWorldShape
AutoCalibrateLandmarks()eVision.Legacy.EWorldShape
AutoCalibrateLandmarks(uint calibrationModes)eVision.Legacy.EWorldShape
Calibrate(uint calibrationModes)eVision.Legacy.EWorldShape
Calibrate()eVision.Legacy.EWorldShape
CalibrationModeseVision.Legacy.EWorldShape
CalibrationSucceeded()eVision.Legacy.EWorldShape
CentereVision.Legacy.EWorldShape
CenterXeVision.Legacy.EWorldShape
CenterYeVision.Legacy.EWorldShape
Closest()eVision.Legacy.EWorldShape
ClosestShapeeVision.Legacy.EShape
Detach()eVision.Legacy.EShape
DetachDaughters()eVision.Legacy.EShape
DisableBehaviorFilter(eVision.EShapeBehavior behavior)eVision.Legacy.EShape
DisableTypeFilter()eVision.Legacy.EWorldShapevirtual
DistortioneVision.Legacy.EWorldShape
DistortionStrengtheVision.Legacy.EWorldShape
Drag(int n32CursorX, int n32CursorY)eVision.Legacy.EWorldShape
DragableeVision.Legacy.EShape
DragableRecursiveeVision.Legacy.EShape
DragLandmark(int n32CursorX, int n32CursorY)eVision.Legacy.EWorldShape
Draw(eVision.EDrawAdapter graphicContext, eVision.EDrawingMode drawingModes, bool daughters)eVision.Legacy.EWorldShape
Draw(eVision.EDrawAdapter graphicContext, eVision.EDrawingMode drawingModes)eVision.Legacy.EWorldShape
Draw(eVision.EDrawAdapter graphicContext)eVision.Legacy.EWorldShape
Draw(IntPtr graphicContext, eVision.EDrawingMode drawingModes, bool daughters)eVision.Legacy.EWorldShape
Draw(IntPtr graphicContext, eVision.EDrawingMode drawingModes)eVision.Legacy.EWorldShape
Draw(IntPtr graphicContext)eVision.Legacy.EWorldShape
Draw(IntPtr graphicContext, eVision.ERGBColor color, eVision.EDrawingMode drawingModes, bool daughters)eVision.Legacy.EWorldShape
Draw(IntPtr graphicContext, eVision.ERGBColor color, eVision.EDrawingMode drawingModes)eVision.Legacy.EWorldShape
Draw(IntPtr graphicContext, eVision.ERGBColor color)eVision.Legacy.EWorldShape
Draw(System.Drawing.Graphics graphicContext, eVision.EDrawingMode drawingModes, bool daughters)eVision.Legacy.EWorldShape
Draw(System.Drawing.Graphics graphicContext, eVision.EDrawingMode drawingModes)eVision.Legacy.EWorldShape
Draw(System.Drawing.Graphics graphicContext)eVision.Legacy.EWorldShape
Draw(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, eVision.EDrawingMode drawingModes, bool daughters)eVision.Legacy.EWorldShape
Draw(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, eVision.EDrawingMode drawingModes)eVision.Legacy.EWorldShape
Draw(System.Drawing.Graphics graphicContext, eVision.ERGBColor color)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX, uint numberOfIntervalsY)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext, float minimumX, float maximumX, float minimumY, float maximumY)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext, float minimumX, float maximumX, float minimumY)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext, float minimumX, float maximumX)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext, float minimumX)eVision.Legacy.EWorldShape
DrawCrossGrid(eVision.EDrawAdapter graphicContext)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX, uint numberOfIntervalsY)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, float minimumX, float maximumX, float minimumY, float maximumY)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, float minimumX, float maximumX, float minimumY)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, float minimumX, float maximumX)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, float minimumX)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX, uint numberOfIntervalsY)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY, float maximumY)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color, float minimumX, float maximumX)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color, float minimumX)eVision.Legacy.EWorldShape
DrawCrossGrid(IntPtr graphicContext, eVision.ERGBColor color)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX, uint numberOfIntervalsY)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, float minimumX, float maximumX, float minimumY, float maximumY)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, float minimumX, float maximumX, float minimumY)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, float minimumX, float maximumX)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, float minimumX)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX, uint numberOfIntervalsY)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY, float maximumY)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, float minimumX, float maximumX, float minimumY)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, float minimumX, float maximumX)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color, float minimumX)eVision.Legacy.EWorldShape
DrawCrossGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX, uint numberOfIntervalsY)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext, float minimumX, float maximumX, float minimumY, float maximumY, uint numberOfIntervalsX)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext, float minimumX, float maximumX, float minimumY, float maximumY)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext, float minimumX, float maximumX, float minimumY)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext, float minimumX, float maximumX)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext, float minimumX)eVision.Legacy.EWorldShape
DrawCrossGridWithCurrentPen(IntPtr graphicContext)eVision.Legacy.EWorldShape
DrawGrid(eVision.EDrawAdapter graphicContext)eVision.Legacy.EWorldShape
DrawGrid(IntPtr graphicContext)eVision.Legacy.EWorldShape
DrawGrid(IntPtr graphicContext, eVision.ERGBColor color)eVision.Legacy.EWorldShape
DrawGrid(System.Drawing.Graphics graphicContext)eVision.Legacy.EWorldShape
DrawGrid(System.Drawing.Graphics graphicContext, eVision.ERGBColor color)eVision.Legacy.EWorldShape
DrawGridWithCurrentPen(IntPtr graphicContext)eVision.Legacy.EWorldShape
DrawLandmarks(eVision.EDrawAdapter graphicContext)eVision.Legacy.EWorldShape
DrawLandmarks(IntPtr graphicContext)eVision.Legacy.EWorldShape
DrawLandmarks(System.Drawing.Graphics graphicContext)eVision.Legacy.EWorldShape
DrawWithCurrentPen(IntPtr graphicContext, eVision.EDrawingMode drawingModes, bool daughters)eVision.Legacy.EWorldShape
DrawWithCurrentPen(IntPtr graphicContext, eVision.EDrawingMode drawingModes)eVision.Legacy.EWorldShape
DrawWithCurrentPen(IntPtr graphicContext)eVision.Legacy.EWorldShape
EmptyLandmarks()eVision.Legacy.EWorldShape
EnableBehaviorFilter(eVision.EShapeBehavior behavior, bool value)eVision.Legacy.EShape
EnableBehaviorFilter(eVision.EShapeBehavior behavior)eVision.Legacy.EShape
EnableTypeFilter(uint un32Types)eVision.Legacy.EWorldShapevirtual
EWorldShape(eVision.Legacy.EWorldShape other)eVision.Legacy.EWorldShape
EWorldShape()eVision.Legacy.EWorldShape
FieldHeighteVision.Legacy.EWorldShape
FieldWidtheVision.Legacy.EWorldShape
GetAllocated()eVision.Legacy.EShape
GetAutoArrange()eVision.Legacy.EShape
GetDaughter(uint index)eVision.Legacy.EShapevirtual
GetDraggingMode()eVision.Legacy.EShape
GetFound()eVision.Legacy.EShape
GetInspected()eVision.Legacy.EShape
GetLandmarkElement(uint i)eVision.Legacy.EWorldShape
GetOptionalDraw()eVision.Legacy.EShape
GetPassed()eVision.Legacy.EShape
GetProperty(string aProperty)eVision.Legacy.EShape
GetQuickDraw()eVision.Legacy.EShape
GetShapeNamed(string name)eVision.Legacy.EShape
GetUnwarpedWorldShape(eVision.EBaseROI sourceImage, bool resizeDestination)eVision.Legacy.EWorldShape
GetUnwarpedWorldShape(eVision.EBaseROI sourceImage)eVision.Legacy.EWorldShape
GetUnwarpedWorldShape(int sourceWidth, int sourceHeight, bool resizeDestination)eVision.Legacy.EWorldShape
GetUnwarpedWorldShape(int sourceWidth, int sourceHeight)eVision.Legacy.EWorldShape
GetUserFlag()eVision.Legacy.EShape
GridPointsMaxVariationeVision.Legacy.EWorldShape
GridPointsMaxVariationThresholdeVision.Legacy.EWorldShape
GridPointsMeanVariationeVision.Legacy.EWorldShape
GridPointsMeanVariationThresholdeVision.Legacy.EWorldShape
HasProperty(string aProperty)eVision.Legacy.EShape
HasValidPolarityProperty()eVision.Legacy.EShape
HitHandleeVision.Legacy.EShape
HitLandmarkeVision.Legacy.EWorldShape
HitLandmarks()eVision.Legacy.EWorldShape
HitShapeeVision.Legacy.EShape
HitTest(bool bDaughters)eVision.Legacy.EWorldShape
HitTest()eVision.Legacy.EWorldShape
Invalidate()eVision.Legacy.EWorldShape
InvalidateWorld()eVision.Legacy.EShape
IsWorld()eVision.Legacy.EShape
LabeledeVision.Legacy.EShape
LabeledRecursiveeVision.Legacy.EShape
Load(string path, bool daughters)eVision.Legacy.EShape
Load(string path)eVision.Legacy.EShape
Load(eVision.ESerializer serializer, bool daughters)eVision.Legacy.EShape
Load(eVision.ESerializer serializer)eVision.Legacy.EShape
LocalToSensor(eVision.EPoint LPoint)eVision.Legacy.EShape
MothereVision.Legacy.EShape
NameeVision.Legacy.EShape
NumDaughterseVision.Legacy.EShape
NumLandmarkElementseVision.Legacy.EWorldShape
OpticalCenterXeVision.Legacy.EWorldShape
OpticalCenterYeVision.Legacy.EWorldShape
PanXeVision.Legacy.EWorldShape
PanYeVision.Legacy.EWorldShape
PerspectiveStrengtheVision.Legacy.EWorldShape
Process(eVision.EROIBW8 pSrc, bool bDaughters)eVision.Legacy.EShapevirtual
Process(eVision.EROIBW8 pSrc)eVision.Legacy.EShapevirtual
Process(eVision.EROIBW8 pSrc, eVision.ERegion region, bool bDaughters)eVision.Legacy.EShapevirtual
Process(eVision.EROIBW8 pSrc, eVision.ERegion region)eVision.Legacy.EShapevirtual
RatioeVision.Legacy.EWorldShape
RebuildGrid(float colPitch, float rowPitch, uint centerIndex, bool direct)eVision.Legacy.EWorldShape
RebuildGrid(float colPitch, float rowPitch, uint centerIndex)eVision.Legacy.EWorldShape
RebuildGrid(float colPitch, float rowPitch)eVision.Legacy.EWorldShape
RebuildGrid(float colPitch, float rowPitch, eVision.EPoint worldCenter, uint centerIndex, bool direct)eVision.Legacy.EWorldShape
RebuildGrid(float colPitch, float rowPitch, eVision.EPoint worldCenter, uint centerIndex)eVision.Legacy.EWorldShape
RebuildGrid(float colPitch, float rowPitch, eVision.EPoint worldCenter)eVision.Legacy.EWorldShape
RemoveLandmark(uint index)eVision.Legacy.EWorldShape
RemoveProperty(string aProperty)eVision.Legacy.EShape
ResizableeVision.Legacy.EShape
ResizableRecursiveeVision.Legacy.EShape
RotatableeVision.Legacy.EShape
RotatableRecursiveeVision.Legacy.EShape
Save(string path, bool daughters)eVision.Legacy.EShape
Save(string path)eVision.Legacy.EShape
Save(eVision.ESerializer serializer, bool daughters)eVision.Legacy.EShape
Save(eVision.ESerializer serializer)eVision.Legacy.EShape
ScaleeVision.Legacy.EWorldShape
SelectableeVision.Legacy.EShape
SelectableRecursiveeVision.Legacy.EShape
SelectedeVision.Legacy.EShape
SelectedRecursiveeVision.Legacy.EShape
SensorHeighteVision.Legacy.EWorldShape
SensorToLocal(eVision.EPoint SPoint)eVision.Legacy.EShape
SensorToWorld(eVision.EPoint sensorPoint)eVision.Legacy.EWorldShape
SensorWidtheVision.Legacy.EWorldShape
SetAutoArrange(bool bAutoArrange, bool bDaughters)eVision.Legacy.EShape
SetAutoArrange(bool bAutoArrange)eVision.Legacy.EShape
SetCenterXY(float centerX, float centerY)eVision.Legacy.EWorldShape
SetCursor(int x, int y)eVision.Legacy.EShape
SetDraggingMode(eVision.EDraggingMode eDraggingMode, bool bDaughters)eVision.Legacy.EShape
SetDraggingMode(eVision.EDraggingMode eDraggingMode)eVision.Legacy.EShape
SetFieldSize(float width, float height)eVision.Legacy.EWorldShape
SetFieldSize(float width)eVision.Legacy.EWorldShape
SetFound(bool bFound, bool bDaughters)eVision.Legacy.EShapevirtual
SetFound(bool bFound)eVision.Legacy.EShapevirtual
SetInspected(bool bFound, bool bDaughters)eVision.Legacy.EShape
SetInspected(bool bFound)eVision.Legacy.EShape
SetOpticalCenter(float centerX, float centerY)eVision.Legacy.EWorldShape
SetOptionalDraw(bool bFound, bool bDaughters)eVision.Legacy.EShape
SetOptionalDraw(bool bFound)eVision.Legacy.EShape
SetPan(float panX, float panY)eVision.Legacy.EWorldShapevirtual
SetPan(float panX)eVision.Legacy.EWorldShapevirtual
SetPan()eVision.Legacy.EWorldShapevirtual
SetPassed(bool bFound, bool bDaughters)eVision.Legacy.EShape
SetPassed(bool bFound)eVision.Legacy.EShape
SetPerspective(float tiltXAngle, float tiltYAngle, float perspectiveStrength)eVision.Legacy.EWorldShape
SetProperty(string aProperty, string aValue)eVision.Legacy.EShape
SetPropertyRecursive(string aProperty, string aValue)eVision.Legacy.EShape
SetQuickDraw(bool bFound, bool bDaughters)eVision.Legacy.EShape
SetQuickDraw(bool bFound)eVision.Legacy.EShape
SetResolution(float resolutionX, float resolutionY)eVision.Legacy.EWorldShape
SetResolution(float resolutionX)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle, float tiltYAngle, float perspectiveStrength, float distortionStrength, float opticalCenterX, float opticalCenterY, uint calibrationModes)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle, float tiltYAngle, float perspectiveStrength, float distortionStrength, float opticalCenterX, float opticalCenterY)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle, float tiltYAngle, float perspectiveStrength, float distortionStrength, float opticalCenterX)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle, float tiltYAngle, float perspectiveStrength, float distortionStrength)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle, float tiltYAngle, float perspectiveStrength)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle, float tiltYAngle)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle, float tiltXAngle)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY, float angle)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX, float centerY)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight, float centerX)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth, float fieldHeight)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight, float fieldWidth)eVision.Legacy.EWorldShape
SetSensor(int sensorWidth, int sensorHeight)eVision.Legacy.EWorldShape
SetSensorSize(int width, int height)eVision.Legacy.EWorldShape
SetSize(float sizeX, float sizeY)eVision.Legacy.EWorldShape
SetSize(float sizeX)eVision.Legacy.EWorldShape
SetupUnwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage, bool interpolate, bool resizeDestination)eVision.Legacy.EWorldShape
SetupUnwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage, bool interpolate)eVision.Legacy.EWorldShape
SetupUnwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage)eVision.Legacy.EWorldShape
SetupUnwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage, bool interpolate, bool resizeDestination)eVision.Legacy.EWorldShape
SetupUnwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage, bool interpolate)eVision.Legacy.EWorldShape
SetupUnwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage)eVision.Legacy.EWorldShape
SetUserFlag(bool bUserFlag, bool bDaughters)eVision.Legacy.EShape
SetUserFlag(bool bUserFlag)eVision.Legacy.EShape
SetZoom(float zoomX, float zoomY)eVision.Legacy.EWorldShapevirtual
SetZoom(float zoomX)eVision.Legacy.EWorldShapevirtual
SetZoom()eVision.Legacy.EWorldShapevirtual
TiltXAngleeVision.Legacy.EWorldShape
TiltYAngleeVision.Legacy.EWorldShape
TypeeVision.Legacy.EWorldShape
Unwarp(eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, bool interpolate, bool resizeDestination)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, bool interpolate, bool resizeDestination)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, eVision.ERegion region, bool interpolate, bool resizeDestination)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, eVision.ERegion region, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, eVision.ERegion region)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, eVision.ERegion region, bool interpolate, bool resizeDestination)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, eVision.ERegion region, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, eVision.ERegion region)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, eVision.ERegion region, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIBW8 sourceImage, eVision.EROIBW8 destinationImage, eVision.ERegion region)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, eVision.ERegion region, bool interpolate)eVision.Legacy.EWorldShape
Unwarp(eVision.EUnwarpingLut lookupTable, eVision.EROIC24 sourceImage, eVision.EROIC24 destinationImage, eVision.ERegion region)eVision.Legacy.EWorldShape
VisibleeVision.Legacy.EShape
VisibleRecursiveeVision.Legacy.EShape
WorldShapeeVision.Legacy.EShape
WorldToSensor(eVision.EPoint worldPoint)eVision.Legacy.EWorldShape
XResolutioneVision.Legacy.EWorldShape
YResolutioneVision.Legacy.EWorldShape
ZoomXeVision.Legacy.EWorldShape
ZoomYeVision.Legacy.EWorldShape