Vector objects are used to store 1-dimensional data. More...


Public Member Functions | |
| None | __init__ (self) |
| Constructs a vector. | |
| None | __init__ (self, int maxNumberOfElements) |
| Constructs a vector. | |
| None | __init__ (self, eVision.EBW8Vector other) |
| Constructs a vector. | |
| None | AddElement (self, eVision.EBW8 element) |
| Appends (adds at the tail) an element to the vector. | |
| eVision.EBW8 | GetElement (self, int index) |
| Returns the vector element at the given index. | |
| None | SetElement (self, int index, eVision.EBW8 value) |
| Modifies the vector element at the given index by the given value. | |
| None | SetYRange (self, int n32YMin, int un32YMax) |
| None | SetYRange (self, int n32YMin) |
| None | SetYRange (self) |
| None | Draw (self, eVision.EDrawAdapter|None graphicContext, float width, float height, float originX, float originY) |
| Draws a plot of the vector element values. | |
| None | Draw (self, eVision.EDrawAdapter|None graphicContext, float width, float height, float originX) |
| Draws a plot of the vector element values. | |
| None | Draw (self, eVision.EDrawAdapter|None graphicContext, float width, float height) |
| Draws a plot of the vector element values. | |
| float | WeightedMoment (self, int from_, int to) |
| Returns the first order geometric moment (weighted gravity center). | |
| float | WeightedMoment (self, int from_) |
| Returns the first order geometric moment (weighted gravity center). | |
| float | WeightedMoment (self) |
| Returns the first order geometric moment (weighted gravity center). | |
| eVision.EBW8 | IndexOperator_Getter (self, int index) |
| None | IndexOperator_Setter (self, int index, eVision.EBW8 value) |
| ctypes.c_void_p | RawDataPtr (self) |
| Pointer to the vector data. | |
| Public Member Functions inherited from eVision.EVector | |
| None | Empty (self) |
| Resets the number of elements to 0. | |
| None | RemoveElement (self, int index) |
| Removes the element at the specified position. | |
| None | Save (self, str path) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Save (self, eVision.ESerializer|None serializer) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Save (self, str path, int un32Version) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Save (self, eVision.ESerializer|None serializer, int un32Version) |
| Saves the eVision.EVector object with all its attributes. | |
| None | Load (self, str path) |
| Loads the eVision.EVector object with all its attributes. | |
| None | Load (self, eVision.ESerializer|None serializer) |
| Loads the eVision.EVector object with all its attributes. | |
| None | Load (self, str path, int un32Version) |
| Loads the eVision.EVector object with all its attributes. | |
| None | Load (self, eVision.ESerializer|None serializer, int un32Version) |
| Loads the eVision.EVector object with all its attributes. | |
| int | NumElements (self) |
| Number of elements in the vector. | |
| NumElements (self, int value) | |
| Number of elements in the vector. | |
Vector objects are used to store 1-dimensional data.
Remarks:
Using vectors is very similar to using 1-dimensional arrays, except that the size can vary at runtime. Memory allocation is handled internally.
License(s): BasicTypes
| None eVision.EBW8Vector.__init__ | ( | self | ) |
Constructs a vector.
| None eVision.EBW8Vector.__init__ | ( | self, | |
| int | maxNumberOfElements ) |
Constructs a vector.
| maxNumberOfElements | Optionally, memory can be pre-allocated to accommodate a given number of elements. |
| None eVision.EBW8Vector.__init__ | ( | self, | |
| eVision.EBW8Vector | other ) |
Constructs a vector.
| other | eVision.EBW8Vector object to be copied |
| None eVision.EBW8Vector.AddElement | ( | self, | |
| eVision.EBW8 | element ) |
Appends (adds at the tail) an element to the vector.
| element | The element to be added. |
| None eVision.EBW8Vector.Draw | ( | self, | |
| eVision.EDrawAdapter | None | graphicContext, | ||
| float | width, | ||
| float | height ) |
Draws a plot of the vector element values.
Remarks:
A vector is able to draw itself in a window. The vector plots the element values as a function of the element indices. The drawing appears on a neutral background.
| graphicContext | Handle of the device context on which to draw. |
| width | Outermost horizontal size, in pixels. |
| height | Outermost vertical size, in pixels. |
| None eVision.EBW8Vector.Draw | ( | self, | |
| eVision.EDrawAdapter | None | graphicContext, | ||
| float | width, | ||
| float | height, | ||
| float | originX ) |
Draws a plot of the vector element values.
Remarks:
A vector is able to draw itself in a window. The vector plots the element values as a function of the element indices. The drawing appears on a neutral background.
| graphicContext | Handle of the device context on which to draw. |
| width | Outermost horizontal size, in pixels. |
| height | Outermost vertical size, in pixels. |
| originX | Abscissa of the upper left corner of the plot's bounding rectangle, in pixels. By default, the upper left corner of the window is used. |
| None eVision.EBW8Vector.Draw | ( | self, | |
| eVision.EDrawAdapter | None | graphicContext, | ||
| float | width, | ||
| float | height, | ||
| float | originX, | ||
| float | originY ) |
Draws a plot of the vector element values.
Remarks:
A vector is able to draw itself in a window. The vector plots the element values as a function of the element indices. The drawing appears on a neutral background.
| graphicContext | Handle of the device context on which to draw. |
| width | Outermost horizontal size, in pixels. |
| height | Outermost vertical size, in pixels. |
| originX | Abscissa of the upper left corner of the plot's bounding rectangle, in pixels. By default, the upper left corner of the window is used. |
| originY | Ordinate of the upper left corner of the plot's bounding rectangle, in pixels. By default, the upper left corner of the window is used. |
| eVision.EBW8 eVision.EBW8Vector.GetElement | ( | self, | |
| int | index ) |
Returns the vector element at the given index.
Remarks:
If the given index is outside the bounds of the vector, the error code eVision.EError.Parameter1OutOfRange is set.
| index | Index, between 0 and eVision.EVector.NumElements (excluded) of the element to be accessed. |
| eVision.EBW8 eVision.EBW8Vector.IndexOperator_Getter | ( | self, | |
| int | index ) |
| None eVision.EBW8Vector.IndexOperator_Setter | ( | self, | |
| int | index, | ||
| eVision.EBW8 | value ) |
| ctypes.c_void_p eVision.EBW8Vector.RawDataPtr | ( | self | ) |
Pointer to the vector data.
| None eVision.EBW8Vector.SetElement | ( | self, | |
| int | index, | ||
| eVision.EBW8 | value ) |
Modifies the vector element at the given index by the given value.
Remarks:
If the given index is outside the bounds of the vector, the error code eVision.EError.Parameter1OutOfRange is set.
| index | Index, between 0 and eVision.EVector.NumElements (excluded), of the element to be modified. |
| value | The new value for the element. |
| None eVision.EBW8Vector.SetYRange | ( | self | ) |
| None eVision.EBW8Vector.SetYRange | ( | self, | |
| int | n32YMin ) |
| None eVision.EBW8Vector.SetYRange | ( | self, | |
| int | n32YMin, | ||
| int | un32YMax ) |
| float eVision.EBW8Vector.WeightedMoment | ( | self | ) |
Returns the first order geometric moment (weighted gravity center).
| float eVision.EBW8Vector.WeightedMoment | ( | self, | |
| int | from_ ) |
Returns the first order geometric moment (weighted gravity center).
| from_ | First element of the vector portion for which the weighted moment will be calculated. By default, this is the first element of the vector. |
| float eVision.EBW8Vector.WeightedMoment | ( | self, | |
| int | from_, | ||
| int | to ) |
Returns the first order geometric moment (weighted gravity center).
| from_ | First element of the vector portion for which the weighted moment will be calculated. By default, this is the first element of the vector. |
| to | Last element of the vector portion for which the weighted moment will be calculated. By default, this is the last element of the vector. |