eVision Python API
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eVision.Easy3D.E3DAxisSystem Class Reference

Represent a 3D base axis system. More...

Inheritance diagram for eVision.Easy3D.E3DAxisSystem:

Public Member Functions

None __init__ (self)
 Constructs an eVision.Easy3D.E3DAxisSystem.
None __init__ (self, eVision.Easy3D.E3DPoint Origin, eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)
 Constructs an eVision.Easy3D.E3DAxisSystem.
None __init__ (self, eVision.Easy3D.E3DAxisSystem other)
 Constructs an eVision.Easy3D.E3DAxisSystem.
bool IsRightHanded (self)
 return true if this base axis system is Right Handed
bool IsOrthogonal (self)
 return true if this base axis system is Orthogonal
bool IsNormal (self)
 return true if this base axis system is Normed
None Load (self, str path)
 Load the eVision.Easy3D.E3DAxisSystem configuration.
None Load (self, eVision.ESerializer|None serializer)
 Load the eVision.Easy3D.E3DAxisSystem configuration.
None Save (self, str path)
 Save the eVision.Easy3D.E3DAxisSystem configuration.
None Save (self, eVision.ESerializer|None serializer)
 Save the eVision.Easy3D.E3DAxisSystem configuration.
eVision.Easy3D.E3DPoint Origin (self)
 Gets the origin.
eVision.Easy3D.E3DPoint AxisX (self)
 Gets the X axis.
eVision.Easy3D.E3DPoint AxisY (self)
 Gets the Y axis.
eVision.Easy3D.E3DPoint AxisZ (self)
 Gets the Z axis.
float NormX (self)
 Gets the norm of the X axis.
float NormY (self)
 Gets the norm of the Y axis.
float NormZ (self)
 Gets the norm of the Z axis.

Static Public Member Functions

bool CheckIsOrthogonal (eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)
 check if the given axis system is Orthogonal
bool CheckIsNormal (eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)
 check if the given axis system is Normed
bool CheckIsRightHanded (eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)
 check if the given axis system is Right

Detailed Description

Represent a 3D base axis system.

Remarks:

License(s): Easy3D

Constructor & Destructor Documentation

◆ __init__() [1/3]

None eVision.Easy3D.E3DAxisSystem.__init__ ( self)

◆ __init__() [2/3]

None eVision.Easy3D.E3DAxisSystem.__init__ ( self,
eVision.Easy3D.E3DPoint Origin,
eVision.Easy3D.E3DPoint axisX,
eVision.Easy3D.E3DPoint axisY,
eVision.Easy3D.E3DPoint axisZ )

Constructs an eVision.Easy3D.E3DAxisSystem.

Parameters
OriginThe origin of the axis system
axisXThe X axis
axisYThe Y axis
axisZThe Z axis

◆ __init__() [3/3]

None eVision.Easy3D.E3DAxisSystem.__init__ ( self,
eVision.Easy3D.E3DAxisSystem other )

Constructs an eVision.Easy3D.E3DAxisSystem.

Parameters
otherReference to another eVision.Easy3D.E3DAxisSystem used for the initialization.

Member Function Documentation

◆ AxisX()

eVision.Easy3D.E3DPoint eVision.Easy3D.E3DAxisSystem.AxisX ( self)

Gets the X axis.

◆ AxisY()

eVision.Easy3D.E3DPoint eVision.Easy3D.E3DAxisSystem.AxisY ( self)

Gets the Y axis.

◆ AxisZ()

eVision.Easy3D.E3DPoint eVision.Easy3D.E3DAxisSystem.AxisZ ( self)

Gets the Z axis.

◆ CheckIsNormal()

bool eVision.Easy3D.E3DAxisSystem.CheckIsNormal ( eVision.Easy3D.E3DPoint axisX,
eVision.Easy3D.E3DPoint axisY,
eVision.Easy3D.E3DPoint axisZ )
static

check if the given axis system is Normed

Parameters
axisXeVision.Easy3D.E3DPoint representing the X-axis of the system.
axisYeVision.Easy3D.E3DPoint representing the Y-axis of the system.
axisZeVision.Easy3D.E3DPoint representing the Z-axis of the system.

◆ CheckIsOrthogonal()

bool eVision.Easy3D.E3DAxisSystem.CheckIsOrthogonal ( eVision.Easy3D.E3DPoint axisX,
eVision.Easy3D.E3DPoint axisY,
eVision.Easy3D.E3DPoint axisZ )
static

check if the given axis system is Orthogonal

Parameters
axisXeVision.Easy3D.E3DPoint representing the X-axis of the system.
axisYeVision.Easy3D.E3DPoint representing the Y-axis of the system.
axisZeVision.Easy3D.E3DPoint representing the Z-axis of the system.

◆ CheckIsRightHanded()

bool eVision.Easy3D.E3DAxisSystem.CheckIsRightHanded ( eVision.Easy3D.E3DPoint axisX,
eVision.Easy3D.E3DPoint axisY,
eVision.Easy3D.E3DPoint axisZ )
static

check if the given axis system is Right

Parameters
axisXeVision.Easy3D.E3DPoint representing the X-axis of the system.
axisYeVision.Easy3D.E3DPoint representing the Y-axis of the system.
axisZeVision.Easy3D.E3DPoint representing the Z-axis of the system.

◆ IsNormal()

bool eVision.Easy3D.E3DAxisSystem.IsNormal ( self)

return true if this base axis system is Normed

◆ IsOrthogonal()

bool eVision.Easy3D.E3DAxisSystem.IsOrthogonal ( self)

return true if this base axis system is Orthogonal

◆ IsRightHanded()

bool eVision.Easy3D.E3DAxisSystem.IsRightHanded ( self)

return true if this base axis system is Right Handed

◆ Load() [1/2]

None eVision.Easy3D.E3DAxisSystem.Load ( self,
eVision.ESerializer | None serializer )

Load the eVision.Easy3D.E3DAxisSystem configuration.

The given eVision.ESerializer must have been created for reading.

Parameters
serializerThe serializer.

◆ Load() [2/2]

None eVision.Easy3D.E3DAxisSystem.Load ( self,
str path )

Load the eVision.Easy3D.E3DAxisSystem configuration.

The given eVision.ESerializer must have been created for reading.

Parameters
pathThe file path.

◆ NormX()

float eVision.Easy3D.E3DAxisSystem.NormX ( self)

Gets the norm of the X axis.

◆ NormY()

float eVision.Easy3D.E3DAxisSystem.NormY ( self)

Gets the norm of the Y axis.

◆ NormZ()

float eVision.Easy3D.E3DAxisSystem.NormZ ( self)

Gets the norm of the Z axis.

◆ Origin()

eVision.Easy3D.E3DPoint eVision.Easy3D.E3DAxisSystem.Origin ( self)

Gets the origin.

◆ Save() [1/2]

None eVision.Easy3D.E3DAxisSystem.Save ( self,
eVision.ESerializer | None serializer )

Save the eVision.Easy3D.E3DAxisSystem configuration.

The given eVision.ESerializer must have been created for writing.

Parameters
serializerThe serializer.

◆ Save() [2/2]

None eVision.Easy3D.E3DAxisSystem.Save ( self,
str path )

Save the eVision.Easy3D.E3DAxisSystem configuration.

The given eVision.ESerializer must have been created for writing.

Parameters
pathThe file path.