Conversion functions between bit depth formats of various 3D classes. More...
Static Public Member Functions | |
| static void | Convert (eVision.Easy3D.EDepthMap8 DepthMapIn, eVision.Easy3D.EDepthMap16 DepthMapOut, eVision.Easy3D.EMapConversionMode ConversionMode) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap8 DepthMapIn, eVision.Easy3D.EDepthMap16 DepthMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap8 DepthMapIn, eVision.Easy3D.EDepthMap32f DepthMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap16 DepthMapIn, eVision.Easy3D.EDepthMap8 DepthMapOut, eVision.Easy3D.EMapConversionMode ConversionMode) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap16 DepthMapIn, eVision.Easy3D.EDepthMap8 DepthMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap16 DepthMapIn, eVision.Easy3D.EDepthMap32f DepthMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap32f DepthMapIn, eVision.Easy3D.EDepthMap8 DepthMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EDepthMap32f DepthMapIn, eVision.Easy3D.EDepthMap16 DepthMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap8 ZMapIn, eVision.Easy3D.EZMap16 ZMapOut, eVision.Easy3D.EMapConversionMode ConversionMode) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap8 ZMapIn, eVision.Easy3D.EZMap16 ZMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap8 ZMapIn, eVision.Easy3D.EZMap32f ZMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap16 ZMapIn, eVision.Easy3D.EZMap8 ZMapOut, eVision.Easy3D.EMapConversionMode ConversionMode) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap16 ZMapIn, eVision.Easy3D.EZMap8 ZMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap16 ZMapIn, eVision.Easy3D.EZMap32f ZMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap32f ZMapIn, eVision.Easy3D.EZMap8 ZMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
| static void | Convert (eVision.Easy3D.EZMap32f ZMapIn, eVision.Easy3D.EZMap16 ZMapOut) |
| Converts EDepthMap or EZMap between various formats. | |
Conversion functions between bit depth formats of various 3D classes.
License(s): Easy3D
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static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
| ConversionMode | The conversion mode from EMapConversionMode defines how to transform the pixel value from a format (8, 16 or 32 bits) to another. |
EMapConversionMode.EMapConversionMode_MaxDynamic maximizes the used range. EMapConversionMode.EMapConversionMode_Shift converts by bit shifting. By default, the mode EMapConversionMode.EMapConversionMode_MaxDynamic is selected.
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
| ConversionMode | The conversion mode from EMapConversionMode defines how to transform the pixel value from a format (8, 16 or 32 bits) to another. |
EMapConversionMode.EMapConversionMode_MaxDynamic maximizes the used range. EMapConversionMode.EMapConversionMode_Shift converts by bit shifting. By default, the mode EMapConversionMode.EMapConversionMode_MaxDynamic is selected.
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| DepthMapIn | The input DepthMap (8, 16 or 32 bits) |
| DepthMapOut | The output DepthMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
| ConversionMode | The conversion mode from EMapConversionMode defines how to transform the pixel value from a format (8, 16 or 32 bits) to another. |
EMapConversionMode.EMapConversionMode_MaxDynamic maximizes the used range. EMapConversionMode.EMapConversionMode_Shift converts by bit shifting. By default, the mode EMapConversionMode.EMapConversionMode_MaxDynamic is selected.
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
| ConversionMode | The conversion mode from EMapConversionMode defines how to transform the pixel value from a format (8, 16 or 32 bits) to another. |
EMapConversionMode.EMapConversionMode_MaxDynamic maximizes the used range. EMapConversionMode.EMapConversionMode_Shift converts by bit shifting. By default, the mode EMapConversionMode.EMapConversionMode_MaxDynamic is selected.
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.
|
static |
Converts EDepthMap or EZMap between various formats.
| ZMapIn | The input ZMap (8, 16 or 32 bits) |
| ZMapOut | The output ZMap (8, 16 or 32 bits) |
Conversion from or to 32bits only supports EMapConversionMode.EMapConversionMode_MaxDynamic mode. The undefined values are converted to the new map undefined value. For 8 and 16 bits images, the minimum defined value is 1, so the conversion of 32 bits images to 8 or 16 bits images adapts the dynamic range between 1 and the maximum value. For conversion to 32 bits float image, the used dynamic range is between 0 and FLOATMAX.