Calculates various statistics on the pixels values of an EDepthMap or EZMap. More...
Static Public Member Functions | |
| static eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW8 minimumValue, out eVision.EBW8 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW16 minimumValue, out eVision.EBW16 maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static void | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, out uint validCount, out eVision.EBW32f minimumValue, out eVision.EBW32f maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, out uint validCount, out float minimumValue, out float maximumValue, out float average, out float stddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW8 destinationImage, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW8 destinationImage, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW8 destinationImage, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap16 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap16 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap16 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW8 destinationImage, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW8 destinationImage, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW8 destinationImage, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW16 destinationImage, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.Easy3D.EDepthMap16 destinationMap, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.Easy3D.EDepthMap16 destinationMap, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.Easy3D.EDepthMap16 destinationMap, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.Easy3D.EDepthMap8 destinationMap, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.Easy3D.EDepthMap8 destinationMap, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.Easy3D.EDepthMap8 destinationMap, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EZMap16 sourceMap, eVision.Easy3D.EZMap16 destinationMap, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EZMap16 sourceMap, eVision.Easy3D.EZMap16 destinationMap, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EZMap16 sourceMap, eVision.Easy3D.EZMap16 destinationMap, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EZMap8 sourceMap, eVision.Easy3D.EZMap8 destinationMap, short halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EZMap8 sourceMap, eVision.Easy3D.EZMap8 destinationMap, short halfKernelSize, float minValidRatio) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| static void | ComputeAverageMap (eVision.Easy3D.EZMap8 sourceMap, eVision.Easy3D.EZMap8 destinationMap, short halfKernelSize) |
| Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
|
static |
Given an input EDepthMap or EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an EDepthMap or EZMap.
EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation. |
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Given an input EDepthMap or EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The ERegion where the statistics has to be calculated. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an EDepthMap or EZMap values.
The standard deviation is optionally calculated. EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| validCount | Variable to store the number of valid pixels in sourceMap. |
| minimumValue | Variable to store the minimum value. |
| maximumValue | Variable to store the maximum value. |
| average | Variable to store the average value. |
| stddev | Variable to store the standard deviation value. |