An EClassificationResult object represents the result of a classification. More...


Public Member Functions | |
| EClassificationResult () | |
| Constructs a non-valid EClassificationResult. | |
| EClassificationResult (eVision.EasyDeepLearning.EClassificationResult other) | |
| Copy constructor of an EClassificationResult object. | |
| bool | IsValid () |
| Indicates whether the result was produced by EClassifier. | |
| float | GetProbability (string label) |
| Gets the probability corresponding to the given label. | |
| int | GetRanking (string label) |
| Gets the ranking corresponding to the given label. The ranking goes from 1 (most probable label) to EDeepLearningTool.NumLabels (least probable label). | |
| string | GetLabel (int labelId) |
| Classification label. The labels are indexed from 0 to EClassificationResult.NumLabels. | |
| eVision.ERGBColor | GetLabelColor (int i) |
| Color of a label. | |
| eVision.ERGBColor | GetLabelColor (string label) |
| Color of a label. | |
| bool | HasGroundtruth () |
| Whether the result has a ground truth. | |
| bool | HasHeatmap () |
| Whether the result contains a heatmap. | |
| eVision.EImageC24 | GetColorizedHeatmap (eVision.EasyDeepLearning.EHeatmapColormap colormap) |
| Colorized heatmap with no transparency. | |
| eVision.EImageC24 | GetColorizedHeatmap () |
| Colorized heatmap with no transparency. | |
| eVision.EImageC24A | GetColorizedHeatmapWithTransparency (float alpha, eVision.EasyDeepLearning.EHeatmapColormap colormap) |
| Colorized heatmap with transparency. | |
| eVision.EImageC24A | GetColorizedHeatmapWithTransparency (float alpha) |
| Colorized heatmap with transparency. | |
| eVision.EImageC24A | GetColorizedHeatmapWithTransparency () |
| Colorized heatmap with transparency. | |
| eVision.EImageC24A | GetColorizedHeatmapWithTransparency (float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap) |
| Colorized heatmap with transparency. | |
| eVision.EImageC24A | GetColorizedHeatmapWithTransparency (float minAlpha, float maxAlpha) |
| Colorized heatmap with transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float zoomX, float zoomY, float panX, float panY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float zoomX, float zoomY, float panX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float zoomX, float zoomY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float zoomX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY, float panX, float panY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY, float panX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (eVision.EDrawAdapter graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float zoomX, float zoomY, float panX, float panY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float zoomX, float zoomY, float panX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float zoomX, float zoomY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float zoomX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY, float panX, float panY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY, float panX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (IntPtr graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| bool | HasOODScore () |
| Whether the result contains an OOD score. | |
| bool | IsOOD () |
| Whether the result is OOD. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float zoomX, float zoomY, float panX, float panY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float zoomX, float zoomY, float panX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float zoomX, float zoomY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float zoomX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY, float panX, float panY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY, float panX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX, float zoomY) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap, float zoomX) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
| void | DrawHeatmap (System.Drawing.Graphics graphicsContext, float minAlpha, float maxAlpha, eVision.EasyDeepLearning.EHeatmapColormap colormap) |
| Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency. | |
Properties | |
| int | BestLabelId [get] |
| Gets the most probable label id. | |
| string | BestLabel [get] |
| Gets the most probable label. | |
| float | BestProbability [get] |
| Gets the probability associated with the most probable label. | |
| int | NumLabels [get] |
| Number of labels for which we have a probability or a ranking. | |
| string | GroundtruthLabel [get] |
| Ground truth label. | |
| eVision.EImageBW8 | Heatmap [get] |
| Heatmap. | |
| float | OODScore [get] |
| Get the OOD score. | |
| float | OODThreshold [get, set] |
| Get the OOD threshold. | |
An EClassificationResult object represents the result of a classification.
The most probable label and its probability are accessible through the methods EClassificationResult.BestLabel and EClassificationResult.BestProbability. The probability and ranking of all labels are accessible through the EClassificationResult.GetProbability and EClassificationResult.GetRanking methods.
License(s): BasicTypes
| eVision.EasyDeepLearning.EClassificationResult.EClassificationResult | ( | ) |
Constructs a non-valid EClassificationResult.
| eVision.EasyDeepLearning.EClassificationResult.EClassificationResult | ( | eVision.EasyDeepLearning.EClassificationResult | other | ) |
Copy constructor of an EClassificationResult object.
| other | Reference to the EClassificationResult object that should be copied |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext | ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX, | ||
| float | panY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| panY | Vertical panning value expressed in pixels. By default, no panning occurs. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | zoomX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | zoomX, | ||
| float | zoomY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | eVision.EDrawAdapter | graphicsContext, |
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX, | ||
| float | panY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| panY | Vertical panning value expressed in pixels. By default, no panning occurs. |
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext | ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX, | ||
| float | panY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| panY | Vertical panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | zoomX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | zoomX, | ||
| float | zoomY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | IntPtr | graphicsContext, |
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX, | ||
| float | panY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| panY | Vertical panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext | ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | minAlpha, | ||
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap, | ||
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX, | ||
| float | panY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| panY | Vertical panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | zoomX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | zoomX, | ||
| float | zoomY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| void eVision.EasyDeepLearning.EClassificationResult.DrawHeatmap | ( | System.Drawing.Graphics | graphicsContext, |
| float | zoomX, | ||
| float | zoomY, | ||
| float | panX, | ||
| float | panY ) |
Draw the heatmap. By default, the heatmap will be in the EHeatmapColormap.EHeatmapColormap_Jet colormap with a 0.5 transparency.
| graphicsContext | Handle of the device context on which to draw. |
| zoomX | Horizontal zooming factor. A value greater than 1 means zoom in. By default, true scale is used. |
| zoomY | Vertical zooming factor. A value greater than 1 means zoom in. If set to 0, the default value, the horizontal zooming factor is used instead, to provide isotropic zooming. |
| panX | Horizontal panning value expressed in pixels. By default, no panning occurs. |
| panY | Vertical panning value expressed in pixels. By default, no panning occurs. |
Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.
Deprecated in version 23.12. Scheduled to be removed in version 27.6.
| eVision.EImageC24 eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmap | ( | ) |
Colorized heatmap with no transparency.
| eVision.EImageC24 eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmap | ( | eVision.EasyDeepLearning.EHeatmapColormap | colormap | ) |
Colorized heatmap with no transparency.
| colormap | Color map |
| eVision.EImageC24A eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmapWithTransparency | ( | ) |
Colorized heatmap with transparency.
When a minimum and maximum alpha values are given, the transparency value for a pixel will depend on the value of the heatmap at that pixel. The range of heatmap values [0, 255] will be mapped to the range [minAlpha, maxAlpha].
| eVision.EImageC24A eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmapWithTransparency | ( | float | alpha | ) |
Colorized heatmap with transparency.
When a minimum and maximum alpha values are given, the transparency value for a pixel will depend on the value of the heatmap at that pixel. The range of heatmap values [0, 255] will be mapped to the range [minAlpha, maxAlpha].
| alpha | Transparency to apply everywhere |
| eVision.EImageC24A eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmapWithTransparency | ( | float | alpha, |
| eVision.EasyDeepLearning.EHeatmapColormap | colormap ) |
Colorized heatmap with transparency.
When a minimum and maximum alpha values are given, the transparency value for a pixel will depend on the value of the heatmap at that pixel. The range of heatmap values [0, 255] will be mapped to the range [minAlpha, maxAlpha].
| alpha | Transparency to apply everywhere |
| colormap | Color map |
| eVision.EImageC24A eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmapWithTransparency | ( | float | minAlpha, |
| float | maxAlpha ) |
Colorized heatmap with transparency.
When a minimum and maximum alpha values are given, the transparency value for a pixel will depend on the value of the heatmap at that pixel. The range of heatmap values [0, 255] will be mapped to the range [minAlpha, maxAlpha].
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| eVision.EImageC24A eVision.EasyDeepLearning.EClassificationResult.GetColorizedHeatmapWithTransparency | ( | float | minAlpha, |
| float | maxAlpha, | ||
| eVision.EasyDeepLearning.EHeatmapColormap | colormap ) |
Colorized heatmap with transparency.
When a minimum and maximum alpha values are given, the transparency value for a pixel will depend on the value of the heatmap at that pixel. The range of heatmap values [0, 255] will be mapped to the range [minAlpha, maxAlpha].
| minAlpha | Minimum transparency value. |
| maxAlpha | Maximum transparency value. |
| colormap | Color map |
| string eVision.EasyDeepLearning.EClassificationResult.GetLabel | ( | int | labelId | ) |
Classification label. The labels are indexed from 0 to EClassificationResult.NumLabels.
| labelId | Id of the label |
| eVision.ERGBColor eVision.EasyDeepLearning.EClassificationResult.GetLabelColor | ( | int | i | ) |
Color of a label.
| i | Index of the label for which to get the color (between 0 and EClassificationResult.NumLabels - 1) |
The label color is controlled at the tool level. To change a color in a result, change the label color in the tool.
| eVision.ERGBColor eVision.EasyDeepLearning.EClassificationResult.GetLabelColor | ( | string | label | ) |
Color of a label.
| label | Label for which to get the color |
The label color is controlled at the tool level. To change a color in a result, change the label color in the tool.
| float eVision.EasyDeepLearning.EClassificationResult.GetProbability | ( | string | label | ) |
Gets the probability corresponding to the given label.
| label | The label |
| int eVision.EasyDeepLearning.EClassificationResult.GetRanking | ( | string | label | ) |
Gets the ranking corresponding to the given label. The ranking goes from 1 (most probable label) to EDeepLearningTool.NumLabels (least probable label).
| label | The label |
| bool eVision.EasyDeepLearning.EClassificationResult.HasGroundtruth | ( | ) |
Whether the result has a ground truth.
| bool eVision.EasyDeepLearning.EClassificationResult.HasHeatmap | ( | ) |
Whether the result contains a heatmap.
| bool eVision.EasyDeepLearning.EClassificationResult.HasOODScore | ( | ) |
Whether the result contains an OOD score.
| bool eVision.EasyDeepLearning.EClassificationResult.IsOOD | ( | ) |
Whether the result is OOD.
| bool eVision.EasyDeepLearning.EClassificationResult.IsValid | ( | ) |
Indicates whether the result was produced by EClassifier.
A default constructed EClassificationResult is not valid.
|
get |
Gets the most probable label.
|
get |
Gets the most probable label id.
|
get |
Gets the probability associated with the most probable label.
|
get |
Ground truth label.
|
get |
Heatmap.
|
get |
Number of labels for which we have a probability or a ranking.
|
get |
Get the OOD score.
|
getset |
Get the OOD threshold.