eVision Python API
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eVision.Easy3D.EZMapOrientationVectorMode Class Reference

The eVision.Easy3D.EZMap orientation, it's the direction of the X (width) axis of the ZMap. More...

Inheritance diagram for eVision.Easy3D.EZMapOrientationVectorMode:
Collaboration diagram for eVision.Easy3D.EZMapOrientationVectorMode:

Static Public Attributes

int Auto = 0
 Chooses automatically the orientation of the ZMap.
int XAxis = 1
 The X (width) axis of the ZMap is aligned with the world X axis.
int YAxis = 2
 The X (width) axis of the ZMap is aligned with the world Y axis.
int ZAxis = 3
 The X (width) axis of the ZMap is aligned with the world Z axis.
int Explicit = 4
 The orientation vector is arbitrary and given by the method SetOrientationVector.

Detailed Description

The eVision.Easy3D.EZMap orientation, it's the direction of the X (width) axis of the ZMap.

Member Data Documentation

◆ Auto

int eVision.Easy3D.EZMapOrientationVectorMode.Auto = 0
static

Chooses automatically the orientation of the ZMap.

◆ Explicit

int eVision.Easy3D.EZMapOrientationVectorMode.Explicit = 4
static

The orientation vector is arbitrary and given by the method SetOrientationVector.

◆ XAxis

int eVision.Easy3D.EZMapOrientationVectorMode.XAxis = 1
static

The X (width) axis of the ZMap is aligned with the world X axis.

◆ YAxis

int eVision.Easy3D.EZMapOrientationVectorMode.YAxis = 2
static

The X (width) axis of the ZMap is aligned with the world Y axis.

◆ ZAxis

int eVision.Easy3D.EZMapOrientationVectorMode.ZAxis = 3
static

The X (width) axis of the ZMap is aligned with the world Z axis.