Calculates various statistics on the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. More...
Static Public Member Functions | |
| eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics8 | ComputePixelStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics16 | ComputePixelStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics32f | ComputePixelStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap8 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap16 sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EDepthMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| eVision.Easy3D.EStatistics32f | ComputeStatistics (eVision.Easy3D.EZMap32f sourceMap, eVision.ERegion region, bool computeStddev) |
| Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW8 destinationImage, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW8 destinationImage, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW8 destinationImage, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap16 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap16 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap16 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW8 destinationImage, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW8 destinationImage, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW8 destinationImage, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeStandardDeviationMap (eVision.Easy3D.EZMap8 sourceMap, eVision.EImageBW16 destinationImage, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.Easy3D.EDepthMap16 destinationMap, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.Easy3D.EDepthMap16 destinationMap, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EDepthMap16 sourceMap, eVision.Easy3D.EDepthMap16 destinationMap, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.Easy3D.EDepthMap8 destinationMap, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.Easy3D.EDepthMap8 destinationMap, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EDepthMap8 sourceMap, eVision.Easy3D.EDepthMap8 destinationMap, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EZMap16 sourceMap, eVision.Easy3D.EZMap16 destinationMap, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EZMap16 sourceMap, eVision.Easy3D.EZMap16 destinationMap, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EZMap16 sourceMap, eVision.Easy3D.EZMap16 destinationMap, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EZMap8 sourceMap, eVision.Easy3D.EZMap8 destinationMap, int halfKernelSize, float minValidRatio, bool fillUndefinedPixels) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EZMap8 sourceMap, eVision.Easy3D.EZMap8 destinationMap, int halfKernelSize, float minValidRatio) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
| None | ComputeAverageMap (eVision.Easy3D.EZMap8 sourceMap, eVision.Easy3D.EZMap8 destinationMap, int halfKernelSize) |
| Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel. | |
Calculates various statistics on the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
Remarks:
License(s): Easy3D
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Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
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static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates a depthmap where every pixel is the average of the input DepthMap pixels within a window centered on that pixel.
| sourceMap | The input DepthMap/ZMap. |
| destinationMap | The destination DepthMap/ZMap. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel will be marked as invalid. The default value of this parameter is 0.25 |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated average value, or they are left undefined (default behavior). |
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Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
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static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of the pixels values of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap.
eVision.Easy3D.EStatistics.ComputePixelStatistics does not take the resolution of the depthmap into account: it calculates statistics on the pixels gray values.
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
|
static |
Given an input eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap, calculates an image where every pixel is the standard deviation of the input depthmap or ZMap pixels within a window centered on that pixel.
Remarks:
When the input depthmap is on 8 bits and the destination image is on 16 bits, the resulting standard deviation scale is 256 times larger than in the source depthmap.
| sourceMap | The input DepthMap/ZMap. |
| destinationImage | The destination image. It should have the same dimensions as the input depthmap. |
| halfKernelSize | The half-size of the window used for the calculation of the standard deviation. The filter window size (= kernel size) is halfKernelSize * 2 + 1, should be positive, smaller than (or equal to) the image size, and may not exceed 256. |
| minValidRatio | required ratio of valid pixels in the filter window to process the calculation. If not enough, the output pixel value will be 0. The default value of this parameter is 0.25 . |
| fillUndefinedPixels | This boolean controls how undefined pixels are handled: either they filled by the calculated standard deviation, or they are left undefined (default behavior). |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |
|
static |
Calculates the minimum, maximum, the average and optionally the standard deviation of an eVision.Easy3D.EDepthMap or eVision.Easy3D.EZMap values.
The standard deviation is optionally calculated. eVision.Easy3D.EStatistics.ComputeStatistics takes the resolution of the depthmap or the resolution of the ZMap into account: it calculates statistics on the metric values:
| sourceMap | The input DepthMap/ZMap. |
| region | The eVision.ERegion where the statistics has to be calculated. |
| computeStddev | Whether to compute stdDev or not, if false, Stddev is set to -1. |